Decompile 2 functions in Source/UI/Buttons/UIBasicButton.cpp, Source/UI/Buttons/UIBitmapButton.cpp, ...
Batch #1102 by ragnarok-clanker: 2 byte-identical, 0 confirmed by peer review. - fn_16953 UIWindow::Root: byte-identical - fn_16983 UIWindow::Invalidate: byte-identical (already on main) Merged automatically: every function is byte-identical to the original.
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d0b3817957
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38 changed files with 158 additions and 177 deletions
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@ -40,33 +40,33 @@ void UIStaticBitmap::Paint() {
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// OFFSET: 0x0085EE10
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// FUNCTION: fn_10849
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void UIStaticBitmap::Slot25(int x, int y) {
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static_cast<UIWindow*>(this->parent)->Slot25((x + this->geometry.x), (y + this->geometry.y));
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this->parent->Slot25((x + this->geometry.x), (y + this->geometry.y));
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}
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// OFFSET: 0x0085EA30
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// FUNCTION: fn_10836
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void UIStaticBitmap::Slot26(int x, int y) {
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static_cast<UIWindow*>(this->parent)->Slot26((x + this->geometry.x), (y + this->geometry.y));
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this->parent->Slot26((x + this->geometry.x), (y + this->geometry.y));
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}
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// OFFSET: 0x0085F8A0
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// FUNCTION: fn_10872
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void UIStaticBitmap::Slot27(int x, int y) {
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static_cast<UIWindow*>(this->parent)->Slot27((x + this->geometry.x), (y + this->geometry.y));
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this->parent->Slot27((x + this->geometry.x), (y + this->geometry.y));
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}
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// OFFSET: 0x0085F500
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// FUNCTION: fn_10865
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void UIStaticBitmap::Slot28(int x, int y) {
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if (this->forwardHover != 0) {
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static_cast<UIWindow*>(this->parent)->Slot28(x, y);
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this->parent->Slot28(x, y);
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}
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if (!this->tooltip.empty()) {
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int screenX = this->tooltipX;
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int screenY = this->tooltipY;
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for (const UIWindow* window = this; window; window = static_cast<const UIWindow*>(window->parent)) {
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for (const UIWindow* window = this; window; window = window->parent) {
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screenX = (screenX + window->geometry.x);
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screenY = (screenY + window->geometry.y);
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}
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@ -78,29 +78,29 @@ void UIStaticBitmap::Slot28(int x, int y) {
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// OFFSET: 0x0085FA80
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// FUNCTION: fn_10880
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void UIStaticBitmap::ResetCursor(int x, int y) {
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static_cast<UIWindow*>(this->parent)->ResetCursor((x + this->geometry.x), (y + this->geometry.y));
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this->parent->ResetCursor((x + this->geometry.x), (y + this->geometry.y));
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}
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// OFFSET: 0x0085F000
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// FUNCTION: fn_10854
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void UIStaticBitmap::Slot31(int x, int y) {
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static_cast<UIWindow*>(this->parent)->Slot31((x + this->geometry.x), (y + this->geometry.y));
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this->parent->Slot31((x + this->geometry.x), (y + this->geometry.y));
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}
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// OFFSET: 0x0085FEA0
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// FUNCTION: fn_10888
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void UIStaticBitmap::Slot32(int x, int y) {
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static_cast<UIWindow*>(this->parent)->Slot32((x + this->geometry.x), (y + this->geometry.y));
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this->parent->Slot32((x + this->geometry.x), (y + this->geometry.y));
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}
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// OFFSET: 0x0085FF00
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// FUNCTION: fn_10890
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void UIStaticBitmap::Slot33(int x, int y) {
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static_cast<UIWindow*>(this->parent)->Slot33((x + this->geometry.x), (y + this->geometry.y));
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this->parent->Slot33((x + this->geometry.x), (y + this->geometry.y));
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}
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// OFFSET: 0x00860010
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// FUNCTION: fn_10896
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void UIStaticBitmap::Slot35(int value) {
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static_cast<UIWindow*>(this->parent)->Slot35(value);
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this->parent->Slot35(value);
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}
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