From e9c9c579af36bf89bb9edca2d8acc78abbf4fd45 Mon Sep 17 00:00:00 2001 From: ragnarok-clanker Date: Wed, 4 Nov 2026 23:26:43 +0000 Subject: [PATCH] Decompile fn_10878 (UIMerchantShopTitle::ResetCursor) Batch #11109 by dori: 1 byte-identical, 0 confirmed by peer review. - fn_10878 UIMerchantShopTitle::ResetCursor: byte-identical Peer-reviewed-by: Yommy, cremane Merged automatically: every function is byte-identical to the original. --- Source/UI/Shop/UIMerchantShopTitle.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/UI/Shop/UIMerchantShopTitle.cpp b/Source/UI/Shop/UIMerchantShopTitle.cpp index f56248ee..06e76058 100644 --- a/Source/UI/Shop/UIMerchantShopTitle.cpp +++ b/Source/UI/Shop/UIMerchantShopTitle.cpp @@ -72,9 +72,9 @@ void UIMerchantShopTitle::Slot26(int, int) { // FUNCTION: fn_10878 void UIMerchantShopTitle::ResetCursor(int x, int y) { if (x >= 0 && x < this->geometry.width && y >= 0 && y <= this->geometry.height) { - static_cast(g_charViewMode)->SetCursorAction(2); + g_modeMgr.gameMode->SetCursorAction(2); } else { - static_cast(g_charViewMode)->SetCursorAction(0); + g_modeMgr.gameMode->SetCursorAction(0); } }