Decompile 2 functions in Source/Client/Mode/GameModeHandlers.cpp
Batch #14231 by Yommy: 0 byte-identical, 2 confirmed by peer review. - fn_22022 CGameMode::HandleRuneResult: logic confirmed by peer review - fn_21997 CGameMode::ReceiveDdukddakBoxTest: logic confirmed by peer review Peer-reviewed-by: secret, KWDev, codeplay Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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1 changed files with 1 additions and 3 deletions
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@ -2034,8 +2034,6 @@ int CGameMode::HandleRuneResult(int result) {
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g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(0xFFE)), 0xFF, 0, 0, 0);
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g_windowMgr.Confirm(LookupMessage(0xFFE), 0, true, false, 0, "Message", 280, 120, 0);
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break;
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default:
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return result;
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}
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return result;
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@ -2441,7 +2439,7 @@ void CGameMode::ReceiveDdukddakBoxTest(const unsigned char* packet) {
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std::string folder = "DdukddakBoxTest";
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std::string fileName = FormatOwnedString("%d%02d%02d_(%s).txt", time.wYear, time.wMonth, time.wDay, name);
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std::string path = FormatOwnedString("%s\\%s\\%s", g_applicationDirectory, folder.c_str(), fileName.c_str());
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path = CreateUniqueFileName(path);
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path = static_cast<const std::string&>(CreateUniqueFileName(path));
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std::ofstream output(path.c_str());
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output << FormatOwnedString("%s\t%s\t%s\t%s\n\n", "ID", "name", "count", "property");
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