Decompile 4 functions in Source/Contents/Effects/MapChainEffect.cpp, Source/Contents/Effects/MapChainEffect.h

Batch #4896 by Millenium: 2 byte-identical, 2 confirmed by peer review.

- fn_18947 CMapChainEffect::sub_B4AB90: logic confirmed by peer review
- fn_18948 CMapChainEffect::Close: byte-identical
- fn_18949 CMapChainEffect::Slot01: byte-identical
- fn_18950 CMapChainEffect::Slot07: logic confirmed by peer review

Peer-reviewed-by: alisonrag, youko
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-10-30 05:47:48 +00:00
commit ea04b91a56
2 changed files with 108 additions and 0 deletions

View file

@ -3,6 +3,7 @@
#include "Client/Mode/CGameMode.h"
#include "Client/Mode/ModeMgr.h"
#include "Contents/Camera/Camera.h"
#include "Contents/Effects/EffectMemoryMgr.h"
#include "Contents/Effects/Particle.h"
#include "Utility/Math/AffineMatrix.h"
@ -14,6 +15,108 @@ CMapChainEffect::CMapChainEffect()
: CEffect(1024), particles(), unknown_00F0(2), unknown_00F4(2), unknown_00F8(2), unknown_00FC(2), unknown_0100(2) {
}
// OFFSET: 0x00B4AB90
// FUNCTION: fn_18947
void CMapChainEffect::sub_B4AB90(int param) {
int local8 = 0;
for (int localC = 0; localC < 360; localC += 60, ++local8) {
for (int i = 0; i < 21; ++i) {
CParticle* particle = CreateParticle(reinterpret_cast<const vector3d*>(&this->position), 5);
if (particle != nullptr) {
particle->unknown_0010 = local8;
particle->unknown_0004 = this->id;
particle->unknown_000C = i;
particle->unknown_0008 = 1;
particle->unknown_00C0 = 10.0f;
particle->scale = 14.0f;
*reinterpret_cast<float*>(&particle->unknown_00C4) = static_cast<float>(localC);
particle->unknown_004C = param;
particle->alpha = 255;
particle->unknown_0050 = 60;
particle->unknown_0054 = -14.0f;
*reinterpret_cast<float*>(particle->unknown_0058) = 1.0f;
particle->destinationBlend = 6;
InitParticleQuad(particle->vertices);
particle->SetTexture("effect\\hero_005.tga");
this->particles.push_back(particle);
}
}
}
int localC2 = 6;
for (int local82 = 0; local82 < 360; local82 += 60, ++localC2) {
for (int i = 0; i < 21; ++i) {
CParticle* particle = CreateParticle(reinterpret_cast<const vector3d*>(&this->position), 5);
if (particle != nullptr) {
particle->unknown_0010 = localC2;
particle->unknown_0004 = this->id;
particle->unknown_000C = i;
particle->unknown_0008 = 1;
particle->unknown_00C0 = 10.0f;
particle->scale = 14.0f;
*reinterpret_cast<float*>(&particle->unknown_00C4) = static_cast<float>(local82);
particle->unknown_004C = param;
particle->alpha = 255;
particle->unknown_0050 = 60;
particle->unknown_0054 = -14.0f;
*reinterpret_cast<float*>(particle->unknown_0058) = 1.0f;
particle->sourceBlend = 5;
particle->destinationBlend = 7;
InitParticleQuad(particle->vertices);
particle->SetTexture("effect\\hero_005.tga");
this->particles.push_back(particle);
}
}
}
}
// OFFSET: 0x00B4AFA0
// FUNCTION: fn_18948
void CMapChainEffect::Close() {
for (std::vector<CParticle*>::iterator it = this->particles.begin(); it != this->particles.end(); ++it) {
FreeParticle(*it);
}
this->particles.clear();
}
// OFFSET: 0x00B4AFE0
// FUNCTION: fn_18949
void CMapChainEffect::Slot01() {
this->sub_B4AB90(25);
this->sub_B4AB90(50);
this->sub_B4AB90(95);
this->sub_B4AB90(120);
this->sub_B4AB90(165);
}
// OFFSET: 0x00B4B0A0
// FUNCTION: fn_18950
void CMapChainEffect::Slot07() {
const char* base = reinterpret_cast<const char*>(this);
const float u44 = *reinterpret_cast<const float*>(base + 0x44);
const float u48 = *reinterpret_cast<const float*>(base + 0x48);
const int u54 = *reinterpret_cast<const int*>(base + 0x54);
const float u5C = *reinterpret_cast<const float*>(base + 0x5C);
const float u60 = *reinterpret_cast<const float*>(base + 0x60);
for (std::vector<CParticle*>::iterator it = this->particles.begin(); it != this->particles.end(); ++it) {
CParticle* particle = *it;
particle->flags = 5;
particle->position.x = this->position[0];
particle->position.y = this->position[1];
particle->position.z = this->position[2];
particle->unknown_00C0 = u44;
particle->scale = u48;
particle->alpha = u54;
particle->unknown_0054 = u5C;
*reinterpret_cast<float*>(particle->unknown_0058) = u60;
particle->sourceBlend = 5;
particle->destinationBlend = 7;
InitParticleQuad(particle->vertices);
particle->unknown_00E8 = 0;
}
}
// OFFSET: 0x00B4B130
// FUNCTION: fn_18951
bool CMapChainEffect::Slot06() {