From ec0dc52bf862290f8b8a9da7ad069d75fda87fb2 Mon Sep 17 00:00:00 2001 From: ragnarok-clanker Date: Tue, 10 Nov 2026 17:52:04 +0000 Subject: [PATCH] Decompile fn_06892 (CAnimatedEmitterEffect::UpdateParticle) Batch #16331 by youko: 0 byte-identical, 1 confirmed by peer review. - fn_06892 CAnimatedEmitterEffect::UpdateParticle: logic confirmed by peer review Peer-reviewed-by: Yommy, Toshiro, bgamez23 Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). --- Source/Contents/Effects/AnimatedEmitterEffect.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Source/Contents/Effects/AnimatedEmitterEffect.cpp b/Source/Contents/Effects/AnimatedEmitterEffect.cpp index 988d96d3e..2c444a2c0 100644 --- a/Source/Contents/Effects/AnimatedEmitterEffect.cpp +++ b/Source/Contents/Effects/AnimatedEmitterEffect.cpp @@ -46,6 +46,7 @@ void CAnimatedEmitterEffect::InitParticle(CParticle* particle) { // OFFSET: 0x006FA800 // FUNCTION: fn_06892 void CAnimatedEmitterEffect::UpdateParticle(CParticle* particle) { - particle->SetTexture(this->frames[static_cast(particle->animationParameter)][particle->elapsedFrames / 8 % 5]); + int kind = static_cast(particle->animationParameter); + particle->SetTexture(this->frames[kind][particle->elapsedFrames / 8 % 5]); CEmitterEffect::UpdateParticle(particle); }