Decompile 3 functions in Source/Render/Text/TextContext.cpp
Batch #11382 by cremane: 3 byte-identical, 0 confirmed by peer review. - fn_01983 TextContext::MeasurePart: byte-identical - fn_01984 TextContext::DrawPart: byte-identical - fn_01970 TextContext::DrawPair: byte-identical (already on main) Merged automatically: every function is byte-identical to the original.
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1 changed files with 30 additions and 37 deletions
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@ -17,27 +17,27 @@ namespace {
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constexpr unsigned charsets[20] = {HANGUL_CHARSET, ANSI_CHARSET, SHIFTJIS_CHARSET, GB2312_CHARSET, CHINESEBIG5_CHARSET, THAI_CHARSET,
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TURKISH_CHARSET, ANSI_CHARSET, ANSI_CHARSET, RUSSIAN_CHARSET, VIETNAMESE_CHARSET, ARABIC_CHARSET};
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// INLINED
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unsigned Hex(unsigned char value) {
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if (value >= '0' && value <= '9') {
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return value - '0';
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}
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if (value >= 'a' && value <= 'f') {
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return value - 'a' + 10;
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}
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return 0;
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}
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// GLOBAL: gl_24682
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char g_inlineCharsetDigits[256] = {
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 10, 11, 12, 13, 14, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
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};
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// INLINED
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bool ValidHex(unsigned char value) {
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return (value >= '0' && value <= '9') || (value >= 'a' && value <= 'f') || (value >= 'A' && value <= 'F');
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return g_colorHexDigit[value] != 0;
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}
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// INLINED
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unsigned InlineCharset(const char* marker) {
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return 16 * Hex(static_cast<unsigned char>(marker[1])) + Hex(static_cast<unsigned char>(marker[2]));
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return 16 * g_inlineCharsetDigits[static_cast<unsigned char>(marker[1])] + g_inlineCharsetDigits[static_cast<unsigned char>(marker[2])];
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}
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}
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@ -229,17 +229,16 @@ SIZE TextContext::MeasurePart(const char* text, int bytes, unsigned charset) {
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}
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const unsigned extent = 2u * static_cast<unsigned>(bytes);
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const unsigned allocation = extent < extent + 8 ? extent + 8 : 0;
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if (!allocation) {
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const std::size_t allocation = _MallocaComputeSize(extent);
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auto* wide = static_cast<WCHAR*>(
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allocation == 0 ? nullptr
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: allocation <= _ALLOCA_S_THRESHOLD ? _MarkAllocaS(_alloca(allocation), _ALLOCA_S_STACK_MARKER)
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: _MarkAllocaS(std::malloc(allocation), _ALLOCA_S_HEAP_MARKER)
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);
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if (!wide) {
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return size;
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}
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void* memory = allocation > 0x400 ? std::malloc(allocation) : _alloca(allocation);
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if (!memory) {
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return size;
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}
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auto* wide = reinterpret_cast<WCHAR*>(static_cast<char*>(memory) + 8);
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const int count = MultiByteToWideChar(CodePage(charset), 0, text, bytes, wide, static_cast<int>(extent));
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SelectObject(this->m_dc, g_fontCache.Get(this->m_family, this->m_height, charset, this->m_bold, this->m_italic));
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GetTextExtentPoint32W(this->m_dc, wide, count, &size);
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@ -256,9 +255,7 @@ SIZE TextContext::MeasurePart(const char* text, int bytes, unsigned charset) {
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size.cx = width;
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}
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if (allocation > 0x400) {
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std::free(memory);
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}
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_freea(wide);
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return size;
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}
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@ -271,25 +268,21 @@ void TextContext::DrawPart(int x, int y, const char* text, int bytes, unsigned c
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}
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const unsigned extent = 2u * static_cast<unsigned>(bytes);
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const unsigned allocation = extent < extent + 8 ? extent + 8 : 0;
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if (!allocation) {
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const std::size_t allocation = _MallocaComputeSize(extent);
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auto* wide = static_cast<WCHAR*>(
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allocation == 0 ? nullptr
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: allocation <= _ALLOCA_S_THRESHOLD ? _MarkAllocaS(_alloca(allocation), _ALLOCA_S_STACK_MARKER)
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: _MarkAllocaS(std::malloc(allocation), _ALLOCA_S_HEAP_MARKER)
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);
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if (!wide) {
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return;
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}
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void* memory = allocation > 0x400 ? std::malloc(allocation) : _alloca(allocation);
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if (!memory) {
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return;
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}
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auto* wide = reinterpret_cast<WCHAR*>(static_cast<char*>(memory) + 8);
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const int count = MultiByteToWideChar(CodePage(this->m_charset), 0, text, bytes, wide, static_cast<int>(extent));
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SelectObject(this->m_dc, g_fontCache.Get(this->m_family, this->m_height, charset, this->m_bold, this->m_italic));
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TextOutW(this->m_dc, x, y, wide, count);
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if (allocation > 0x400) {
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std::free(memory);
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}
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_freea(wide);
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}
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// OFFSET: 0x0054FD00
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