Decompile 41 functions in Source/Client/Input/InputCharset.cpp, Source/Client/Input/InputCharset.h, ...

Batch #1607 by ragnarok-clanker: 0 byte-identical, 41 confirmed by peer review.

- fn_11718 DrawItemIconById: logic confirmed by peer review
- fn_11719 DrawItemSlotBackground: logic confirmed by peer review
- fn_11721 UICntWnd::DrawBorder: logic confirmed by peer review
- fn_11760 UIBank_NewWnd::Paint: logic confirmed by peer review
- fn_11761 UIChatRoomWnd::Paint: logic confirmed by peer review
- fn_11767 UIMerInfoWnd::Paint: logic confirmed by peer review
- fn_12085 UIWindow::DrawPanelBackground: logic confirmed by peer review
- fn_12086 UIWindow::DrawPanelBackgroundAt: logic confirmed by peer review
- fn_12088 UIWindow::DrawButtonBar: logic confirmed by peer review
- fn_12089 UIWindow::DrawButtonBarAt: logic confirmed by peer review
- fn_12098 UIWindow::DrawTitleBar: logic confirmed by peer review
- fn_12099 UIWindow::DrawTitleBarAt: logic confirmed by peer review
- fn_12120 UIWindow::LoadStyledBitmap: logic confirmed by peer review
- fn_12219 UIDisconnectedServerMsgWnd::Paint: logic confirmed by peer review
- fn_12233 UINoticeConfirmWnd::Paint: logic confirmed by peer review
- fn_12245 UIQuitWnd::Paint: logic confirmed by peer review
- fn_12246 UIRestartWnd::Paint: logic confirmed by peer review
- fn_12258 UIWaitWnd::Paint: logic confirmed by peer review
- fn_14470 CUIFrameWnd::RefreshSkinColors: logic confirmed by peer review
- fn_14471 CUIFrameWnd::Paint: logic confirmed by peer review
- fn_14472 CUIFrameWnd::SetSkinColors: logic confirmed by peer review
- fn_14635 CUIControl::LoadBitmapResource: logic confirmed by peer review
- fn_17781 InputCharset::Prefix: logic confirmed by peer review
- fn_17788 InputCharset::ServiceName: logic confirmed by peer review
- fn_17847 FadeOutMode: logic confirmed by peer review
- fn_18378 Resolve: logic confirmed by peer review
- fn_02111 RendererDX7Operations::SaveLogo: logic confirmed by peer review
- fn_09446 UICashEmotionPack::Paint: logic confirmed by peer review
- fn_09453 UICashEmotionPack::SetSaleBadge: logic confirmed by peer review
- fn_09483 UICashEmotionPiece::Paint: logic confirmed by peer review
- fn_45445 CSkinMgr::CSkinMgr: logic confirmed by peer review
- fn_09681 CSkinMgr::~CSkinMgr: logic confirmed by peer review
- fn_09683 CSkinMgr::Prepare: logic confirmed by peer review
- fn_09684 SkinPaletteColor: logic confirmed by peer review
- fn_09685 SkinPaletteChannels: logic confirmed by peer review
- fn_09686 CSkinMgr::Name: logic confirmed by peer review
- fn_09687 CSkinMgr::Prefix: logic confirmed by peer review
- fn_09688 CSkinMgr::Name: logic confirmed by peer review
- fn_09690 CSkinMgr::Selected: logic confirmed by peer review
- fn_10758 UIEditCtrl::DrawSelectionAt: logic confirmed by peer review
- fn_10759 UIEditCtrl::DrawSelection: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
Adds to the build: Source/Contents/SkinMgr.cpp
This commit is contained in:
ragnarok-clanker 2026-10-28 19:13:07 +00:00
commit f464cd3f17
41 changed files with 222 additions and 181 deletions

View file

@ -12,7 +12,7 @@
// OFFSET: 0x00AD6960
// FUNCTION: fn_17847
std::uint32_t FadeOutMode(CRenderer& renderer, CRenderSystemBase& system, TextureCache& textures, ResourceMgr& resources, TextureNames& names,
std::uint32_t FadeOutMode(CRenderer& renderer, CRenderSystemBase& system, TextureCache& textures, ResourceMgr& resources,
int showLogo, bool depthAlpha, float depthStart, float depthEnd) {
g_soundMgr->FadeOut();
g_modeFadeTick = timeGetTime();
@ -22,7 +22,7 @@ std::uint32_t FadeOutMode(CRenderer& renderer, CRenderSystemBase& system, Textur
DrawAlphaRectangle(renderer.primitives, textures, renderer.queues, 0, 0, renderer.viewport.width, renderer.viewport.height, elapsed << 24,
depthAlpha, depthStart, depthEnd);
if (showLogo != 0) {
auto* logo = static_cast<CBitmapRes*>(resources.Load(names.Resolve("rag_logo.bmp")));
auto* logo = static_cast<CBitmapRes*>(resources.Load(Resolve("rag_logo.bmp")));
DrawBitmapResource(system, renderer.viewport.width - 192, renderer.viewport.height - 122, logo);
}
if (renderer.Draw()) {