Decompile 41 functions in Source/Client/Input/InputCharset.cpp, Source/Client/Input/InputCharset.h, ...

Batch #1607 by ragnarok-clanker: 0 byte-identical, 41 confirmed by peer review.

- fn_11718 DrawItemIconById: logic confirmed by peer review
- fn_11719 DrawItemSlotBackground: logic confirmed by peer review
- fn_11721 UICntWnd::DrawBorder: logic confirmed by peer review
- fn_11760 UIBank_NewWnd::Paint: logic confirmed by peer review
- fn_11761 UIChatRoomWnd::Paint: logic confirmed by peer review
- fn_11767 UIMerInfoWnd::Paint: logic confirmed by peer review
- fn_12085 UIWindow::DrawPanelBackground: logic confirmed by peer review
- fn_12086 UIWindow::DrawPanelBackgroundAt: logic confirmed by peer review
- fn_12088 UIWindow::DrawButtonBar: logic confirmed by peer review
- fn_12089 UIWindow::DrawButtonBarAt: logic confirmed by peer review
- fn_12098 UIWindow::DrawTitleBar: logic confirmed by peer review
- fn_12099 UIWindow::DrawTitleBarAt: logic confirmed by peer review
- fn_12120 UIWindow::LoadStyledBitmap: logic confirmed by peer review
- fn_12219 UIDisconnectedServerMsgWnd::Paint: logic confirmed by peer review
- fn_12233 UINoticeConfirmWnd::Paint: logic confirmed by peer review
- fn_12245 UIQuitWnd::Paint: logic confirmed by peer review
- fn_12246 UIRestartWnd::Paint: logic confirmed by peer review
- fn_12258 UIWaitWnd::Paint: logic confirmed by peer review
- fn_14470 CUIFrameWnd::RefreshSkinColors: logic confirmed by peer review
- fn_14471 CUIFrameWnd::Paint: logic confirmed by peer review
- fn_14472 CUIFrameWnd::SetSkinColors: logic confirmed by peer review
- fn_14635 CUIControl::LoadBitmapResource: logic confirmed by peer review
- fn_17781 InputCharset::Prefix: logic confirmed by peer review
- fn_17788 InputCharset::ServiceName: logic confirmed by peer review
- fn_17847 FadeOutMode: logic confirmed by peer review
- fn_18378 Resolve: logic confirmed by peer review
- fn_02111 RendererDX7Operations::SaveLogo: logic confirmed by peer review
- fn_09446 UICashEmotionPack::Paint: logic confirmed by peer review
- fn_09453 UICashEmotionPack::SetSaleBadge: logic confirmed by peer review
- fn_09483 UICashEmotionPiece::Paint: logic confirmed by peer review
- fn_45445 CSkinMgr::CSkinMgr: logic confirmed by peer review
- fn_09681 CSkinMgr::~CSkinMgr: logic confirmed by peer review
- fn_09683 CSkinMgr::Prepare: logic confirmed by peer review
- fn_09684 SkinPaletteColor: logic confirmed by peer review
- fn_09685 SkinPaletteChannels: logic confirmed by peer review
- fn_09686 CSkinMgr::Name: logic confirmed by peer review
- fn_09687 CSkinMgr::Prefix: logic confirmed by peer review
- fn_09688 CSkinMgr::Name: logic confirmed by peer review
- fn_09690 CSkinMgr::Selected: logic confirmed by peer review
- fn_10758 UIEditCtrl::DrawSelectionAt: logic confirmed by peer review
- fn_10759 UIEditCtrl::DrawSelection: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
Adds to the build: Source/Contents/SkinMgr.cpp
This commit is contained in:
ragnarok-clanker 2026-10-28 19:13:07 +00:00
commit f464cd3f17
41 changed files with 222 additions and 181 deletions

View file

@ -77,7 +77,7 @@ void FillTriangle(UIWindow& window, int x0, int y0, int x1, int y1, int x2, int
// OFFSET: 0x008D0920
// FUNCTION: fn_12088
int UIWindow::DrawButtonBar(TextureNames& names, int style, int width, int rows) {
int UIWindow::DrawButtonBar(int style, int width, int rows) {
if (width == 0) {
width = this->geometry.width;
}
@ -95,7 +95,7 @@ int UIWindow::DrawButtonBar(TextureNames& names, int style, int width, int rows)
name = "유저인터페이스\\basic_interface\\btnbar_left.bmp";
}
auto* left = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(names.Resolve(name)));
auto* left = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(name)));
if (left) {
leftWidth = left->image.width;
barHeight = left->image.height;
@ -112,7 +112,7 @@ int UIWindow::DrawButtonBar(TextureNames& names, int style, int width, int rows)
name = "유저인터페이스\\basic_interface\\btnbar_right.bmp";
}
auto* right = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(names.Resolve(name)));
auto* right = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(name)));
if (right) {
rightWidth = right->image.width;
@ -128,7 +128,7 @@ int UIWindow::DrawButtonBar(TextureNames& names, int style, int width, int rows)
name = "유저인터페이스\\basic_interface\\btnbar_mid.bmp";
}
auto* middle = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(names.Resolve(name)));
auto* middle = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(name)));
if (!middle) {
return 0;
}