Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids

Batch #13412 by ragnarok-clanker: no function's compiled code changes; checked with 592 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Client/Session.h, Source/Contents/Actors/GameActor.h, Source/Contents/CashEmotionMgr.h, Source/Contents/ClientItemLists.h, Source/Contents/ClientState.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/Items/ItemInfo.h, Source/Contents/NavigationManager.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/Schedule/TimeScheduler.h, Source/Contents/WorldView/WorldViewData.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UITagListBox.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/Utility/JsonCppLoader.h.
This commit is contained in:
ragnarok-clanker 2026-11-06 16:30:12 +00:00
commit f8d3e8622d
120 changed files with 991 additions and 993 deletions

View file

@ -768,7 +768,7 @@ int UIRoMapWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1,
case 321:
if (this->m_searchEdit->Length()) {
std::string name(this->m_searchEdit->Text());
if (g_navigationManager.sub_B995D0(name, 0, true) == true) {
if (g_navigationManager.SearchNavigation(name, 0, true) == true) {
reinterpret_cast<UINavigationWnd*>(this)->RefreshWorldMapLevels();
}
}
@ -788,7 +788,7 @@ int UIRoMapWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1,
name.resize(name.size() - 4);
}
g_navigationMinimized = false;
g_navigationManager.sub_B995D0(name, 0, false);
g_navigationManager.SearchNavigation(name, 0, false);
if (g_windowMgr.LookupWindow(203)) {
static_cast<UINavigationV4Wnd*>(g_windowMgr.window_4F174)->SelectRoute(0);
static_cast<UINavigationV4Wnd*>(g_windowMgr.window_4F174)->SelectRouteNode(0);
@ -1034,7 +1034,7 @@ void UIRoMapWnd::Slot15(int, int) {
g_worldViewMgr.SelectCurrentWorld();
this->m_worldCombo->Select(g_worldViewMgr.currentWorld);
g_worldViewMgr.sub_6168F0();
g_worldViewMgr.LoadTextures();
this->Invalidate();
{
std::string name = g_navigationManager.GetCurrentTargetName();