Maintenance: Second pass on unknown_XXXX members: 140 more renamed (61 files), named from the original binary (accesses at this+offse

Batch #14947 by ragnarok-clanker: no function's compiled code changes; checked with 596 compiled unit(s), including every includer of Source/Client/Input/Language.h, Source/Client/Input/LanguageTC.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/EquipWindowLook.h, Source/Client/Session.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/Pc.h, Source/Contents/Camera/Camera.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/Ground/GroundSpatial.h, Source/Contents/Items/ItemInfo.h, Source/Render/SpriteQuad.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Models/ModelMesh.h, Source/Resource/World/WorldResource.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Items/UISpellListWnd.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/MiniPartyGrid.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UIWindowMgr.h.
This commit is contained in:
ragnarok-clanker 2026-11-08 18:16:10 +00:00
commit fdbebbba25
61 changed files with 216 additions and 216 deletions

View file

@ -6084,7 +6084,7 @@ static_assert(sizeof(GameModeStoredItemEntry) == 0x19);
#pragma pack(push, 1)
struct GameModeUiMessage {
/* 0000 */ std::uint16_t unknown_0000;
/* 0000 */ std::uint16_t packetType;
/* 0002 */ std::uint16_t type;
/* 0004 */ std::uint16_t length;
/* 0006 */ int values[6];
@ -6092,7 +6092,7 @@ struct GameModeUiMessage {
};
struct GameModeUiWhisperMessage {
/* 0000 */ std::uint16_t unknown_0000;
/* 0000 */ std::uint16_t packetType;
/* 0002 */ std::uint16_t type;
/* 0004 */ std::uint16_t length;
/* 0006 */ char target[0x19];
@ -6100,7 +6100,7 @@ struct GameModeUiWhisperMessage {
};
struct GameModeUiKindTextMessage {
/* 0000 */ std::uint16_t unknown_0000;
/* 0000 */ std::uint16_t packetType;
/* 0002 */ std::uint16_t type;
/* 0004 */ std::uint16_t length;
/* 0006 */ int kind;
@ -6109,7 +6109,7 @@ struct GameModeUiKindTextMessage {
};
struct GameModeUiNavigationMessage {
/* 0000 */ std::uint16_t unknown_0000;
/* 0000 */ std::uint16_t packetType;
/* 0002 */ std::uint16_t type;
/* 0004 */ std::uint16_t length;
/* 0006 */ char name[0x1E];
@ -6122,7 +6122,7 @@ struct GameModeUiNavigationMessage {
};
struct GameModeUiDestinationMessage {
/* 0000 */ std::uint16_t unknown_0000;
/* 0000 */ std::uint16_t packetType;
/* 0002 */ std::uint16_t type;
/* 0004 */ std::uint16_t length;
/* 0006 */ char mapName[0x1E];
@ -6131,7 +6131,7 @@ struct GameModeUiDestinationMessage {
};
struct GameModeUiDragMessage {
/* 0000 */ std::uint16_t unknown_0000;
/* 0000 */ std::uint16_t packetType;
/* 0002 */ std::uint16_t type;
/* 0004 */ std::uint16_t length;
/* 0006 */ int windowId;
@ -8016,7 +8016,7 @@ void CGameMode::ReceiveSkillList(int packetType, const std::vector<SkillListEntr
skill.upgradable = entry.upgradable;
skill.range = entry.range;
skill.name = skill.IdName(*g_session.m_hotkeyScript);
skill.learnedLevel = entry.unknown_000D;
skill.learnedLevel = entry.learnedLevel;
skill.apCost = skill.UseApAmount(*g_session.m_hotkeyScript, entry.level);
g_session.m_skillBundle.ApplyLevelChange(skill);