Maintenance: Second pass on unknown_XXXX members: 140 more renamed (61 files), named from the original binary (accesses at this+offse
Batch #14947 by ragnarok-clanker: no function's compiled code changes; checked with 596 compiled unit(s), including every includer of Source/Client/Input/Language.h, Source/Client/Input/LanguageTC.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/EquipWindowLook.h, Source/Client/Session.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/Pc.h, Source/Contents/Camera/Camera.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/Ground/GroundSpatial.h, Source/Contents/Items/ItemInfo.h, Source/Render/SpriteQuad.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Models/ModelMesh.h, Source/Resource/World/WorldResource.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Items/UISpellListWnd.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/MiniPartyGrid.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UIWindowMgr.h.
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61 changed files with 216 additions and 216 deletions
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@ -280,7 +280,7 @@ struct RouletteInfoSlot {
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struct RouletteInfoPacket {
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/* 0000 */ std::int16_t id;
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/* 0002 */ std::int16_t length;
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/* 0004 */ int unknown_0004;
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/* 0004 */ int serial;
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/* 0008 */ RouletteInfoSlot slots[42];
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};
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#pragma pack(pop)
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@ -1305,7 +1305,7 @@ struct ItemEffectResultPacket {
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struct AchievementStatePacket {
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/* 0000 */ std::int16_t unknown_0000;
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/* 0000 */ std::int16_t id;
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/* 0002 */ std::int16_t type;
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};
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@ -3180,7 +3180,7 @@ struct GuildStorageLogPacketEntry {
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/* 0008 */ int quantity;
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/* 000C */ unsigned char operation;
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/* 000D */ int refine;
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/* 0011 */ unsigned char unknown_0011[8];
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/* 0011 */ unsigned char uniqueId[8];
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/* 0019 */ unsigned char identified;
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/* 001A */ std::int16_t count;
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/* 001C */ unsigned char cards[16];
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@ -5421,7 +5421,7 @@ struct RodexMailPageEntry {
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/* 0008 */ unsigned char isRead;
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/* 0009 */ unsigned char type;
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/* 000A */ char sender[24];
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/* 0022 */ int unknown_0022;
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/* 0022 */ int sentAt;
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/* 0026 */ int expireTime;
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/* 002A */ std::int16_t titleLength;
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/* 002C */ char title[1];
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@ -5564,7 +5564,7 @@ struct QuestHuntUpdateEntry {
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struct QuestHuntUpdatePacket {
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/* 0000 */ std::uint16_t packetType;
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/* 0002 */ std::int16_t length;
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/* 0004 */ std::int16_t unknown_0004;
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/* 0004 */ std::int16_t count;
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/* 0006 */ QuestHuntUpdateEntry entries[1];
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};
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#pragma pack(pop)
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@ -5580,7 +5580,7 @@ struct QuestHuntUpdateEntry2 {
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struct QuestHuntUpdatePacket2 {
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/* 0000 */ std::uint16_t packetType;
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/* 0002 */ std::int16_t length;
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/* 0004 */ std::int16_t unknown_0004;
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/* 0004 */ std::int16_t count;
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/* 0006 */ QuestHuntUpdateEntry2 entries[1];
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};
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#pragma pack(pop)
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@ -7365,7 +7365,7 @@ struct EquipItemUpdatePacket {
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/* 0005 */ std::uint32_t cards[4];
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/* 0015 */ ItemSlotOption options[5];
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/* 002E */ unsigned char refine;
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/* 002F */ unsigned char unknown_002F;
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/* 002F */ unsigned char grade;
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};
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#pragma pack(pop)
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@ -7430,7 +7430,7 @@ void CGameMode::RefreshInventoryOrEquipItem2(const unsigned char* data) {
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for (long long index = 0; index < item.optionCount; ++index) {
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reinterpret_cast<ItemSlotOption*>(item.options)[index] = packet->options[index];
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}
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item.grade = packet->unknown_002F;
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item.grade = packet->grade;
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if (lookup == 0) {
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g_session.UpdateInventoryItem(item, 1);
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@ -7528,7 +7528,7 @@ void CGameMode::ReceiveRankingList(const unsigned char* data) {
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struct GuildStorageLogItem {
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/* 0000 */ ITEM_INFO item;
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/* 00F8 */ unsigned char unknown_00F8;
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/* 00F8 */ unsigned char highlighted;
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};
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#pragma pack(push, 1)
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@ -7537,7 +7537,7 @@ struct GuildStorageLogItemRecord {
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/* 0004 */ std::uint32_t itemId;
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/* 0008 */ std::uint32_t quantity;
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/* 000C */ unsigned char operation;
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/* 000D */ unsigned char unknown_000D[8];
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/* 000D */ unsigned char uniqueId[8];
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/* 0015 */ unsigned char identified;
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/* 0016 */ std::int16_t type;
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/* 0018 */ std::uint32_t cards[4];
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