Maintenance: Second pass on unknown_XXXX members: 140 more renamed (61 files), named from the original binary (accesses at this+offse

Batch #14947 by ragnarok-clanker: no function's compiled code changes; checked with 596 compiled unit(s), including every includer of Source/Client/Input/Language.h, Source/Client/Input/LanguageTC.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/EquipWindowLook.h, Source/Client/Session.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/Pc.h, Source/Contents/Camera/Camera.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/Ground/GroundSpatial.h, Source/Contents/Items/ItemInfo.h, Source/Render/SpriteQuad.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Models/ModelMesh.h, Source/Resource/World/WorldResource.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Items/UISpellListWnd.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/MiniPartyGrid.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UIWindowMgr.h.
This commit is contained in:
ragnarok-clanker 2026-11-08 18:16:10 +00:00
commit fdbebbba25
61 changed files with 216 additions and 216 deletions

View file

@ -6495,7 +6495,7 @@ void CGameMode::ApplyStatusChange(
#pragma pack(push, 1)
struct Window107Entry {
/* 0000 */ unsigned char unknown_0000[0x18];
/* 0000 */ unsigned char repairItemData[0x18];
};
#pragma pack(pop)
@ -8050,7 +8050,7 @@ void CGameMode::ReceiveEquipWindowMicroscope5(const unsigned char* packet) {
g_equipWindowLook.headPalette = *reinterpret_cast<const std::int16_t*>(packet + 0x28);
memcpy_s(g_equipWindowLook.name, sizeof(g_equipWindowLook.name), packet + 4, sizeof(g_equipWindowLook.name));
g_equipWindowLook.robe = *reinterpret_cast<const std::int16_t*>(packet + 0x26);
g_equipWindowLook.unknown_0024 = *reinterpret_cast<const std::int16_t*>(packet + 0x2C);
g_equipWindowLook.bodyCostume = *reinterpret_cast<const std::int16_t*>(packet + 0x2C);
if (!g_windowMgr.CloseWindow(WID_EQUIPWND_VIEWOTHER_1)) {
g_windowMgr.EnsureWindow(WID_EQUIPWND_VIEWOTHER_1);
@ -8085,7 +8085,7 @@ void CGameMode::ReceiveEquipWindowMicroscope6(const unsigned char* packet) {
g_equipWindowLook.headPalette = *reinterpret_cast<const std::int16_t*>(packet + 0x28);
memcpy_s(g_equipWindowLook.name, sizeof(g_equipWindowLook.name), packet + 4, sizeof(g_equipWindowLook.name));
g_equipWindowLook.robe = *reinterpret_cast<const std::int16_t*>(packet + 0x26);
g_equipWindowLook.unknown_0024 = *reinterpret_cast<const std::int16_t*>(packet + 0x2C);
g_equipWindowLook.bodyCostume = *reinterpret_cast<const std::int16_t*>(packet + 0x2C);
if (!g_windowMgr.CloseWindow(WID_EQUIPWND_VIEWOTHER_1)) {
g_windowMgr.EnsureWindow(WID_EQUIPWND_VIEWOTHER_1);
@ -15826,7 +15826,7 @@ struct PartyMemberInfoPacket {
/* 0000 */ std::uint16_t id;
/* 0002 */ std::uint32_t accountId;
/* 0006 */ std::int32_t leader;
/* 000A */ unsigned char unknown_000A[4];
/* 000A */ unsigned char position[4];
/* 000E */ unsigned char offline;
/* 000F */ char partyName[24];
/* 0027 */ char memberName[24];
@ -22304,7 +22304,7 @@ void CGameMode::ProcessIncomingPackets() {
entry.spCost = record->spCost;
entry.range = record->range;
entry.upgradable = record->upgradable;
entry.unknown_000D = record->level;
entry.learnedLevel = record->level;
skills.push_back(entry);
}
this->ReceiveSkillList(*reinterpret_cast<const std::int16_t *>(g_gameModePacketBuffer), skills);