Decompile 2 functions in Source/Contents/Models/ModelActor.cpp, Source/Contents/Models/ModelActor.h

Batch #1134 by eAthena: 0 byte-identical, 2 confirmed by peer review.

- fn_17495 C3dActor::Draw: logic confirmed by peer review
- fn_17518 C3dActor::Prepare: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
This commit is contained in:
ragnarok-clanker 2026-10-27 21:05:38 +00:00
commit fe5a446879

View file

@ -125,6 +125,9 @@ void C3dActor::UpdateBounds() {
} }
// OFFSET: 0x00ABBA50 // OFFSET: 0x00ABBA50
// FUNCTION: fn_17518
void C3dActor::Prepare(ModelLightingContext&) {
}
// OFFSET: 0x00ABBA60 // OFFSET: 0x00ABBA60
// FUNCTION: fn_17519 // FUNCTION: fn_17519
@ -272,6 +275,9 @@ void C3dActor::Update() {
} }
// OFFSET: 0x00AB7B40 // OFFSET: 0x00AB7B40
// FUNCTION: fn_17495
void C3dActor::Draw(const float*, bool, ModelRenderContext&) {
}
// OFFSET: 0x00AB7B50 // OFFSET: 0x00AB7B50
// FUNCTION: fn_17496 // FUNCTION: fn_17496