Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir

Batch #13186 by ragnarok-clanker: forced by an admin (40 lower score(s), 206 changed function(s)); checked with 620 compiled unit(s), including every includer of Source/Archive/GPak.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Client/Stove/StovePCSDK.h, Source/Client/Timer.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/RenderObject.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/ServiceOptions.h, Source/Contents/Skills/SkillTreeScript.h, Source/Render/DX9/D3DX9Runtime.h, Source/Resource/GifResource.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Cooldowns/CooldownOwner.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIReputeWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/Utility/EncryptedName.h.
This commit is contained in:
ragnarok-clanker 2026-11-06 10:56:48 +00:00
commit fec919b88e
110 changed files with 1184 additions and 940 deletions

View file

@ -1,6 +1,7 @@
#include "Contents/ClientState.h"
#include "Client/Mode/CGameMode.h"
#include "Contents/Configuration/ServiceOptions.h"
#include "Client/Mode/ModeMgr.h"
#include "Client/Session.h"
#include "Contents/Actors/Pc.h"
@ -981,14 +982,12 @@ void CSession::SetPetAutoFeed(bool enabled) {
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(text), 0x64FFFF, 0, 0, 0);
}
extern "C" void __cdecl sub_6C2A80(int id, bool value);
// OFFSET: 0x00E489C0
// FUNCTION: fn_24224
void __stdcall sub_E489C0(bool enabled) {
std::string notice = LookupMessage(enabled ? 4357 : 4379);
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(notice.c_str()), 0x64FFFF, 0, 0, 0);
sub_6C2A80(0x128, enabled);
g_serviceOptions.Set(0x128, enabled);
g_windowMgr.sub_AAB070(0x128);
}