diff --git a/Source/Client/Mode/GameModeMiniMap.cpp b/Source/Client/Mode/GameModeMiniMap.cpp index 26daafeb6..ca087ea20 100644 --- a/Source/Client/Mode/GameModeMiniMap.cpp +++ b/Source/Client/Mode/GameModeMiniMap.cpp @@ -150,7 +150,7 @@ void CGameMode::DrawMiniMapMembers(const TextureRegion& view) { } for (auto it = this->partyPosList.begin(); it != this->partyPosList.end(); ++it) { - this->DrawMiniMapMarker(view, it->second.x, it->second.y, 2, std::string(), 2, it->second.color, false); + this->DrawMiniMapMarker(view, it->second.x, it->second.y, 2, std::string(""), 2, it->second.color, false); if (g_windowMgr.miniMapWnd) { g_windowMgr.miniMapWnd->SendMsg(nullptr, UM_MINIMAP_SET_MARK_POS, 0, index, it->second.x, it->second.y); } @@ -159,7 +159,7 @@ void CGameMode::DrawMiniMapMembers(const TextureRegion& view) { for (auto it = this->guildPosList.begin(); it != this->guildPosList.end(); ++it) { if (this->partyPosList.find(it->first) == this->partyPosList.end()) { - this->DrawMiniMapMarker(view, it->second.x, it->second.y, 2, std::string(), 1, it->second.color, false); + this->DrawMiniMapMarker(view, it->second.x, it->second.y, 2, std::string(""), 1, it->second.color, false); if (g_windowMgr.miniMapWnd) { g_windowMgr.miniMapWnd->SendMsg(nullptr, UM_MINIMAP_SET_MARK_POS, 1, index, it->second.x, it->second.y); }