Decompile fn_03916 (CCharacterLinkedUserDataLoadAsyncWork::CCharacterLinkedUserDataLoadAsyncWork)

Batch #17984 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_03916 CCharacterLinkedUserDataLoadAsyncWork::CCharacterLinkedUserDataLoadAsyncWork: logic confirmed by peer review

Peer-reviewed-by: Yommy, cremane, bibinir
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-11-12 06:15:17 +00:00
commit ff4850aead

View file

@ -31,7 +31,7 @@ const char* g_characterLinkedUserDataLoadPoolName = DecryptName<0xC52FB5FBB94FF9
// OFFSET: 0x005E4A50
// FUNCTION: fn_03916
CCharacterLinkedUserDataLoadAsyncWork::CCharacterLinkedUserDataLoadAsyncWork()
: NAsyncWork("CharacterLinkedUserData_Load"), m_accountId(0), m_characterId(0),
: NAsyncWork(g_characterLinkedUserDataLoadPoolName), m_accountId(0), m_characterId(0),
m_diagnostic(false, std::string(DecryptName<0x17359BF953C367B3ULL>({0xC6, 0x09, 0xA8, 0x3D, 0x8E, 0xF4, 0x5B, 0x17})), sourceFile, 29) {
}