Decompile 2 functions in Source/Contents/World/WorldProximity.cpp
Batch #6016 by superintelligence: 2 byte-identical, 0 confirmed by peer review. - fn_17717 WorldProximityRejectA: byte-identical - fn_17718 WorldProximityRejectB: byte-identical Merged automatically: every function is byte-identical to the original.
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@ -7,6 +7,7 @@
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#include "Resource/World/TerrainResource.h"
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#include <algorithm>
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#include <cmath>
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#include <cstring>
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#include <functional>
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@ -138,3 +139,37 @@ void CWorld::RemovePcPosForMove(std::uint32_t aid, bool notify) {
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return;
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}
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}
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struct WorldProximityGuildMasterCallback {
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void* unknown_0000;
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CWorld* world;
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bool Invoke(const std::uint32_t& aid);
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};
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// OFFSET: 0x00ACBA10
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// FUNCTION: fn_17717
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bool WorldProximityRejectA() {
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return false;
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}
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// OFFSET: 0x00ACBA20
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// FUNCTION: fn_17718
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bool WorldProximityRejectB() {
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return false;
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}
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// OFFSET: 0x00ACBA30
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struct WorldProximityRangeCallback {
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void* unknown_0000;
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int range;
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float playerX;
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float playerZ;
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float cellX;
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float cellZ;
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bool Invoke();
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};
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// OFFSET: 0x00ACBA80
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