ragnarok-clanker
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2d34af20fc
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Decompile fn_17824 (CMode::DrawCursor)
Batch #1970 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_17824 CMode::DrawCursor: logic confirmed by peer review
Peer-reviewed-by: eAthena, Yommy
Reviewed-by: ragnarok-clanker
Adds to the build: Source/Client/ModeCursorDrawing.cpp
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2026-10-29 09:01:52 +00:00 |
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ragnarok-clanker
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86b21d5ec7
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Decompile fn_17848 (CMode::TakeScreenshot)
Batch #1895 by Yommy: 0 byte-identical, 1 confirmed by peer review.
- fn_17848 CMode::TakeScreenshot: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
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2026-10-28 23:22:44 +00:00 |
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ragnarok-clanker
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faae91cc6d
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Decompile fn_17826 (CMode::DrawTexture)
Batch #1600 by eAthena: 0 byte-identical, 1 confirmed by peer review.
- fn_17826 CMode::DrawTexture: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
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2026-10-28 19:49:26 +00:00 |
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ragnarok-clanker
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d73c3c1296
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Decompile 5 functions in Source/UI/Window/UIWindowMgr.cpp, Source/UI/Window/UIWindowMgr.h, ...
Batch #1025 by ragnarok-clanker: 5 byte-identical, 0 confirmed by peer review.
- fn_17831 CWorld::ActiveGameMode: byte-identical
- fn_19302 ReplaySection::ReplaySection: byte-identical (already on main)
- fn_19306 ReplaySection::~ReplaySection: byte-identical (already on main)
- fn_17835 CMode::Slot7: byte-identical
- fn_17838 CMode::Slot5: byte-identical
Merged automatically: every function is byte-identical to the original.
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2026-10-27 09:38:13 +00:00 |
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