Commit graph

5 commits

Author SHA1 Message Date
ragnarok-clanker
dc9cd0590c Decompile 2 functions in Source/Contents/Actors/GameObject.cpp, Source/Contents/Actors/GameObject.h, ...
Batch #3802 by youko: 0 byte-identical, 2 confirmed by peer review.

- fn_21030 CGameActor::Get8Dir: logic confirmed by peer review
- fn_21031 CGameObject::Get8Dir: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, Yommy, superintelligence
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-29 23:58:15 +00:00
ragnarok-clanker
1353b13bac Decompile 13 functions in Source/Contents/Effects/RagEffect.cpp, Source/Contents/Effects/RagEffect.h, ...
Batch #2136 by ragnarok-clanker: 0 byte-identical, 13 confirmed by peer review.

- fn_20040 CRagEffect::BloodDrain: logic confirmed by peer review
- fn_20046 CRagEffect::FireBall: logic confirmed by peer review
- fn_20054 CRagEffect::FrostDiver: logic confirmed by peer review
- fn_20058 CRagEffect::GrimTooth: logic confirmed by peer review
- fn_20066 CRagEffect::Hit4: logic confirmed by peer review
- fn_20106 CRagEffect::SoulStrike: logic confirmed by peer review
- fn_20107 CRagEffect::SpearBmr: logic confirmed by peer review
- fn_20109 CRagEffect::SprayPond: logic confirmed by peer review
- fn_20120 CRagEffect::WaterBall2: logic confirmed by peer review
- fn_20124 CRagEffect::Yufitel: logic confirmed by peer review
- fn_20132 CRagEffect::AirTexture: logic confirmed by peer review
- fn_20181 CRagEffect::EnergyDrain2: logic confirmed by peer review
- fn_21029 CGameObject::Get8Dir2: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-10-29 14:02:25 +00:00
ragnarok-clanker
cd47fe84d3 Rename CGameObject virtuals to DHXJ names across the actor hierarchy: Update->OnProcess, SendObjectMessage->SendMsg, Draw->Render, Direction->Get8Dir, SetScreenBounds->SetRenderInfo, SetScreenPosition->SetTlvert, SetAnimation->SetAction. Pure rename, codegen unchanged (314/314 functions identical with includers). 2026-10-29 14:01:33 +01:00
ragnarok-clanker
d15190c45f Decompile fn_21041 (CGameObject::GetDir)
Batch #2105 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.

- fn_21041 CGameObject::GetDir: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-10-29 10:24:11 +00:00
ragnarok-clanker
a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
2026-10-25 07:42:41 +00:00
Renamed from Source/Contents/GameObject.h (Browse further)