Commit graph

3 commits

Author SHA1 Message Date
ragnarok-clanker
d9580bfeda Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers). 2026-10-29 12:27:01 +01:00
ragnarok-clanker
3950b1196e Decompile fn_10103 (SpriteDrawingPolicy::OffsetLayerDepth)
Batch #1871 by Yommy: 0 byte-identical, 1 confirmed by peer review.

- fn_10103 SpriteDrawingPolicy::OffsetLayerDepth: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
Adds to the build: Source/Contents/SpriteLayerDepth.cpp
2026-10-28 23:09:15 +00:00
ragnarok-clanker
097ad1eee0 Maintenance: Add data-only CGameMode and CView layout headers (no methods; worker versions declared 6-7 methods with no definitions).
Batch #1320 by ragnarok-clanker: no function's compiled code changes; checked with 0 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Contents/Camera/Camera.h.
2026-10-28 09:47:03 +00:00