Batch #5184 by youko: 0 byte-identical, 1 confirmed by peer review.
- fn_21111 EffectActor::SendMsg: logic confirmed by peer review
Peer-reviewed-by: eAthena, Qwenkler3.8
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #3367 by ragnarok-clanker: 0 byte-identical, 3 confirmed by peer review.
- fn_08793 CSkillAction_SS_KINRYUUHOU::Slot08: logic confirmed by peer review
- fn_21070 EffectActor::LaunchEffect: logic confirmed by peer review
- fn_21071 EffectActor::LaunchTaggedEffect: logic confirmed by peer review
Peer-reviewed-by: eAthena, willerthal
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #3174 by eAthena: 1 byte-identical, 0 confirmed by peer review.
- fn_21083 EffectActor::ResetEffectState: byte-identical
Merged automatically: every function is byte-identical to the original.
Adds to the build: Source/Contents/Actors/MousePointer.cpp
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.
Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
2026-10-25 07:42:41 +00:00
Renamed from Source/Contents/EffectActor.h (Browse further)