Commit graph

10 commits

Author SHA1 Message Date
ragnarok-clanker
fe5a446879 Decompile 2 functions in Source/Contents/Models/ModelActor.cpp, Source/Contents/Models/ModelActor.h
Batch #1134 by eAthena: 0 byte-identical, 2 confirmed by peer review.

- fn_17495 C3dActor::Draw: logic confirmed by peer review
- fn_17518 C3dActor::Prepare: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-10-27 21:05:38 +00:00
ragnarok-clanker
c733fbc98c Decompile 5 functions in Source/Contents/Models/ModelActor.cpp, Source/Contents/Models/ModelActor.h
Batch #1137 by eAthena: 5 byte-identical, 0 confirmed by peer review.

- fn_17478 C3dActor::Assign: byte-identical
- fn_17488 C3dActor::Find: byte-identical
- fn_17492 C3dActor::Update: byte-identical
- fn_17503 C3dActor::Animate: byte-identical
- fn_17511 C3dActor::UpdateBounds: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-27 20:17:56 +00:00
ragnarok-clanker
eb3e3b8b08 Decompile 11 functions in Source/Contents/Models/ModelLighting.cpp, Source/Contents/Models/ModelNode.cpp, ...
Batch #1082 by ragnarok-clanker: 0 byte-identical, 11 confirmed by peer review.

- fn_02007 ModelMesh::ModelMesh: logic confirmed by peer review
- fn_02009 ModelMesh::~ModelMesh: logic confirmed by peer review
- fn_02011 ModelMesh::CalculateNormals: logic confirmed by peer review
- fn_07958 C3dAnimModelRes::Load: logic confirmed by peer review
- fn_07997 AnimatedModelRecord::~AnimatedModelRecord: logic confirmed by peer review
- fn_08023 C3dAnimModelRes::Unload: logic confirmed by peer review
- fn_17482 C3dNodeV1::Initialize: logic confirmed by peer review
- fn_17484 C3dNodeV2::Initialize: logic confirmed by peer review
- fn_17514 C3dNode::AccumulateBounds: logic confirmed by peer review
- fn_17515 C3dNode::SampleGroundColors: logic confirmed by peer review
- fn_17521 C3dNode::Prepare: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-10-27 16:31:29 +00:00
ragnarok-clanker
9ac3d05245 Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 2: Items, Models, Movies, Skills,
Batch #1063 by ragnarok-clanker: no function's compiled code changes; checked with 62 compiled unit(s), including every includer of Source/Contents/Items/ItemNaming.h, Source/Contents/Models/ModelActor.h, Source/Contents/Models/ModelRendering.h, Source/Contents/Models/ModelSpatial.h, Source/Contents/Movies/BinkMovie.h, Source/Contents/Movies/BinkMovies.h, Source/Contents/PlayerNameDictionary.h, Source/Contents/Skills/AutomaticSkills.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Skills/SkillInfo.h, Source/Contents/Sound/SoundMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/World/WorldModelLoading.h, Source/Contents/World/WorldModelView.h, Source/Contents/World/WorldRayQuery.h.
2026-10-27 13:52:05 +00:00
ragnarok-clanker
ff15df90ad 📝 docs(annotations): marked inlined functions across modules 2026-10-27 10:42:13 +01:00
ragnarok-clanker
c5aea5fa76 📝 docs(models,render): added inlined comments to functions 2026-10-27 09:57:08 +01:00
ragnarok-clanker
220df4d318 Decompile 12 functions in Source/Resource/Models/ModelResource.cpp, Source/Resource/Models/ModelResource.h, ...
Batch #959 by ragnarok-clanker: 0 byte-identical, 12 confirmed by peer review.

- fn_07948 C3dModelRes::Unload: logic confirmed by peer review (already on main)
- fn_07949 C3dModelResV1::Create: logic confirmed by peer review (already on main)
- fn_07982 C3dModelRes::C3dModelRes: logic confirmed by peer review (already on main)
- fn_07995 C3dModelRes::~C3dModelRes: logic confirmed by peer review (already on main)
- fn_07996 ModelNode::~ModelNode: logic confirmed by peer review
- fn_08012 C3dModelRes::FindNode: logic confirmed by peer review (already on main)
- fn_07985 ModelNode::ModelNode: logic confirmed by peer review
- fn_07950 C3dModelResV1::Load: logic confirmed by peer review (already on main)
- fn_07983 C3dModelResV1::C3dModelResV1: logic confirmed by peer review (already on main)
- fn_07984 C3dModelResV2::C3dModelResV2: logic confirmed by peer review (already on main)
- fn_17482 C3dNodeV1::Initialize: logic confirmed by peer review
- fn_17484 C3dNodeV2::Initialize: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-10-27 08:05:28 +00:00
ragnarok-clanker
bf6a44c117 Group Utility units into subsystem folders and require OFFSET provenance
Move Lexicon*, Text (TextTokens, TextEscapes, Base64), Math/RadialGrid, Hash (MD5, XxHash32) and Cipher (Rijndael, XorBytes) into Source/Utility subfolders; update includes, guards, compile.json and CMakeLists.txt. Backfill // OFFSET: above every standalone // FUNCTION: block (89 IDs, addresses from the symbol database) and make it mandatory in CODING_RULES.md and AGENTS.md. Remove the MatchLexicon cast chain.
2026-10-26 23:41:07 +01:00
ragnarok-clanker
e168b4e4a6 Restore translation-unit ownership and publish verified source corrections
Owner-authorized source migration: 31 helper-only translation units were merged into their callers or existing inline headers; both build manifests updated. Includes the preserved source payload, Lua configuration matching wowdecomp, and exact malloca expansion without diagnostic pragmas.

449 native units compiled locally and 449 staged units compiled by the pinned server toolchain. No previously byte-matched function regressed. Compiler mapping diagnostics remain recorded as needs_cleanup, not accepted or peer-confirmed. Existing independent review records are preserved. README.md is intentionally unchanged.
2026-10-25 15:42:21 +00:00
ragnarok-clanker
a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
2026-10-25 07:42:41 +00:00