Batch #4018 by Yommy: 0 byte-identical, 2 confirmed by peer review.
- fn_07531 CViolentQuakeEffect::InitAllBloom: logic confirmed by peer review
- fn_07533 CViolentQuakeEffect::Slot01: logic confirmed by peer review
Peer-reviewed-by: willerthal, superintelligence, tayoba
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #4063 by Yommy: 1 byte-identical, 0 confirmed by peer review.
- fn_07532 CViolentQuakeEffect::Close: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #3767 by eAthena: 0 byte-identical, 4 confirmed by peer review.
- fn_07534 CViolentQuakeEffect::Slot06: logic confirmed by peer review (annotation added to existing code)
- fn_07535 CViolentQuakeEffect::Slot03: logic confirmed by peer review (annotation added to existing code)
- fn_07536 CViolentQuakeEffect::Slot04: logic confirmed by peer review (annotation added to existing code)
- fn_07545 CWindEffect::Slot04: logic confirmed by peer review (annotation added to existing code)
Peer-reviewed-by: youko, superintelligence
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #3770 by eAthena: 3 byte-identical, 0 confirmed by peer review.
- fn_07516 CTetraBallEffect::Slot06: byte-identical
- fn_07526 CTriangleShotArrow::Slot03: byte-identical
- fn_07543 CWindEffect::Slot06: byte-identical
Merged automatically: every function is byte-identical to the original.
Adds to the build: Source/Contents/Effects/TetraBallEffect.cpp, Source/Contents/Effects/TriangleShotArrow.cpp, Source/Contents/Effects/ViolentQuakeEffect.cpp, Source/Contents/Effects/WindEffect.cpp