ragnarok-clanker
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d9580bfeda
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Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers).
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2026-10-29 12:27:01 +01:00 |
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ragnarok-clanker
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385c906a98
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Align method names with DHXJ (GetGameMode/GetLoginMode, CRes::Lock/Unlock, InitSegment, ShiftSegment, AnimMotion, ProcessAlpha, Prim3DCircle/Casting4/Casting5/Cylinder/CylinderHalf/ParticleSpline, Get_Angle, GetRadian, matrix MakeXRotation/AppendYRotation/MakeTranslate/MakeInverse, ResetInput, IncreaseSelection, GetKeyStrokeSize, UpdateMatrix, ResetQueue, Cleanup, CGroundScope::OnProcess). Pure renames, codegen unchanged (baseline with includers).
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2026-10-29 12:09:28 +01:00 |
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ragnarok-clanker
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4b1cf4c358
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Decompile 2 functions in Source/Contents/EnemyMonsterTalk.cpp, Source/Contents/MonsterSpeech.cpp, ...
Batch #1928 by ragnarok-clanker: 0 byte-identical, 2 confirmed by peer review.
- fn_23791 CSession::GetMonsterTalkText: logic confirmed by peer review
- fn_23818 CSession::FormatMonsterSpeech: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
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2026-10-29 00:01:22 +00:00 |
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ragnarok-clanker
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2ae8a409c7
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Decompile fn_23818 (FormatMonsterSpeech)
Batch #1903 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_23818 FormatMonsterSpeech: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
Adds to the build: Source/Contents/MonsterSpeech.cpp
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2026-10-28 23:28:03 +00:00 |
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