Batch #10430 by ragnarok-clanker: no function's compiled code changes; checked with 530 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Contents/AchievementMgr.h, Source/Contents/Actors/RenderObject.h, Source/Contents/ClientState.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Messenger/MessengerMember.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/UIBartermarketWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UIWindowMgr.h.
Batch #7515 by eAthena: 0 byte-identical, 1 confirmed by peer review.
- fn_21832 CGameMode::ReceiveEquipItemList: logic confirmed by peer review
Peer-reviewed-by: secret, meitogi, Toshiro
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #4051 by Yommy: 0 byte-identical, 1 confirmed by peer review.
- fn_22107 CGameMode::ReceiveToggle128: logic confirmed by peer review
Peer-reviewed-by: youko, superintelligence
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).