Commit graph

11 commits

Author SHA1 Message Date
ragnarok-clanker
514c8dc0cd Maintenance: [forced, user-approved] Family S3: remove ShortcutCooldowns (17 reinterpret_cast<ShortcutCooldowns&>(g_session.m_request
Batch #10274 by ragnarok-clanker: forced by an admin (3 lower score(s), 9 changed function(s)); checked with 348 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Client/Session.h, Source/UI/Shortcuts/ShortcutCooldowns.h.
2026-11-03 15:12:40 +00:00
ragnarok-clanker
6cb0bdedfe Maintenance: [forced, user-approved] Family G20: remove ShortcutWindowContext and its children (ShortcutPainting fields except agent
Batch #10240 by ragnarok-clanker: forced by an admin (6 lower score(s), 20 changed function(s)); checked with 240 compiled unit(s), including every includer of Source/Client/Session.h, Source/UI/Cooldowns/CooldownDrawing.h, Source/UI/Cooldowns/CooldownState.h, Source/UI/Shortcuts/ShortcutCooldowns.h, Source/UI/Shortcuts/ShortcutPainting.h, Source/UI/Shortcuts/UIQuickSlotWnd.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Shortcuts/ShortcutControlEvents.h, Source/UI/Shortcuts/ShortcutDetails.h, Source/UI/Shortcuts/ShortcutDrop.h, Source/UI/Shortcuts/ShortcutLayout.h, Source/UI/Shortcuts/ShortcutPress.h, Source/UI/Shortcuts/SkillDetailClose.h.
Deletes: Source/UI/Shortcuts/ShortcutControlEvents.h, Source/UI/Shortcuts/ShortcutDetails.h, Source/UI/Shortcuts/ShortcutDrop.h, Source/UI/Shortcuts/ShortcutLayout.h, Source/UI/Shortcuts/ShortcutPress.h, Source/UI/Shortcuts/SkillDetailClose.h
2026-11-03 11:19:07 +00:00
ragnarok-clanker
9b04a3cae5 Maintenance: [forced, user-approved] Family G18: remove the Skills bundle family (ClientSkills, SkillUseLevels, SkillWindows, Compani
Batch #10230 by ragnarok-clanker: forced by an admin (9 lower score(s), 42 changed function(s)); checked with 339 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Client/Session.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/UI/Shortcuts/ShortcutDetails.h, Source/UI/Shortcuts/ShortcutPainting.h, Source/UI/Shortcuts/ShortcutPress.h, Source/UI/Shortcuts/UIQuickSlotWnd.h, Source/UI/UIBasicCtrl.h, Source/Network/Packets/SkillUpdatePacket.h.
Deletes: Source/Network/Packets/SkillUpdatePacket.h
2026-11-03 09:49:00 +00:00
ragnarok-clanker
019ec14330 Maintenance: [forced, user-approved] Family G12 (resubmit of 10216, merged with main 4ff2f815 after G11) + G13b. (1) ShortcutBindings
Batch #10218 by ragnarok-clanker: forced by an admin (0 lower score(s), 10 changed function(s)); checked with 230 compiled unit(s), including every includer of Source/Client/Session.h, Source/UI/Shortcuts/ShortcutDrop.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Shortcuts/ShortcutUse.h.
Deletes: Source/UI/Shortcuts/ShortcutUse.h
2026-11-03 00:31:32 +00:00
ragnarok-clanker
b6436d5059 Maintenance: [forced, user-approved] Family F1: UIWindowContext field reads replaced by the real objects. primitives->g_renderer->pri
Batch #10209 by ragnarok-clanker: forced by an admin (36 lower score(s), 108 changed function(s)); checked with 561 compiled unit(s), including every includer of Source/Client/Mode/CMode.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h.
2026-11-02 23:01:18 +00:00
ragnarok-clanker
f969080111 Decompile 4 functions in Source/Render/ScreenGeometry.cpp, Source/Render/ScreenGeometry.h, ...
Batch #5656 by Yommy: 0 byte-identical, 4 confirmed by peer review.

- fn_12581 DrawScreenQuad: logic confirmed by peer review
- fn_12584 UINewChatWnd::RefreshTabs: logic confirmed by peer review
- fn_12585 UIHotKeyWnd::SetHotkey: logic confirmed by peer review
- fn_12588 UIQuickSlotWnd::Slot10: logic confirmed by peer review

Peer-reviewed-by: willerthal, Snow, zindokar, Romain
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 15:24:28 +00:00
ragnarok-clanker
f6ddf78090 Rename ItemInfo -> ITEM_INFO (DHXJ). Pure rename, codegen unchanged (1109/1109 functions identical with includers). 2026-10-29 12:30:02 +01:00
ragnarok-clanker
81e812ea39 Decompile 3 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectParticle.h, ...
Batch #1869 by ragnarok-clanker: 3 byte-identical, 0 confirmed by peer review.

- fn_19971 EffectParticle::PrimWaterFall: byte-identical
- fn_21090 CGameActor::ProcessBodyState: byte-identical
- fn_12629 UIShortCutWnd::Slot03: byte-identical (already on main)

Merged automatically: every function is byte-identical to the original.
2026-10-28 23:05:45 +00:00
ragnarok-clanker
98e3d7fa17 🎨 style(shortcuts): annotated inlined helper functions and updated stdio include 2026-10-27 10:02:55 +01:00
ragnarok-clanker
e168b4e4a6 Restore translation-unit ownership and publish verified source corrections
Owner-authorized source migration: 31 helper-only translation units were merged into their callers or existing inline headers; both build manifests updated. Includes the preserved source payload, Lua configuration matching wowdecomp, and exact malloca expansion without diagnostic pragmas.

449 native units compiled locally and 449 staged units compiled by the pinned server toolchain. No previously byte-matched function regressed. Compiler mapping diagnostics remain recorded as needs_cleanup, not accepted or peer-confirmed. Existing independent review records are preserved. README.md is intentionally unchanged.
2026-10-25 15:42:21 +00:00
ragnarok-clanker
a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
2026-10-25 07:42:41 +00:00
Renamed from Source/UI/ShortcutDrop.cpp (Browse further)