Batch #10278 by ragnarok-clanker: forced by an admin (0 lower score(s), 68 changed function(s)); checked with 256 compiled unit(s), including every includer of Source/Client/Session.h.
Batch #10277 by ragnarok-clanker: forced by an admin (17 lower score(s), 63 changed function(s)); checked with 414 compiled unit(s), including every includer of Source/Contents/Effects/RagEffect.h, Source/Contents/Models/ModelActor.h, Source/Contents/Models/ModelNode.h, Source/Contents/Models/ModelRendering.h, Source/Contents/World/WorldModelView.h, Source/Contents/World/WorldOcclusion.h, Source/Contents/World/WorldTerrainPicking.h, Source/Render/Projection/RendererViewport.h, Source/Render/Projection/RenderProjection.h.
Deletes: Source/Render/Projection/RenderProjection.h
Batch #10275 by ragnarok-clanker: forced by an admin (1 lower score(s), 1 changed function(s)); checked with 256 compiled unit(s), including every includer of Source/Client/Session.h.
Batch #10273 by ragnarok-clanker: forced by an admin (0 lower score(s), 0 changed function(s)); checked with 9 compiled unit(s), including every includer of Source/Contents/Schedule/CheckGDISchedule.h, Source/Contents/Schedule/TimeScheduler.h.
Batch #10272 by ragnarok-clanker: forced by an admin (1 lower score(s), 7 changed function(s)); checked with 282 compiled unit(s), including every includer of Source/Client/Session.h, Source/Contents/Actors/GameActor.h.
Batch #10269 by ragnarok-clanker: forced by an admin (2 lower score(s), 6 changed function(s)); checked with 102 compiled unit(s), including every includer of Source/Script/LuaScript.h.
Batch #10268 by ragnarok-clanker: forced by an admin (17 lower score(s), 85 changed function(s)); checked with 222 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Contents/Camera/CameraFrame.h, Source/Contents/Ground/TerrainHeight.h, Source/Contents/World/World.h, Source/Resource/World/TerrainResource.h.
Batch #10261 by ragnarok-clanker: forced by an admin (1 lower score(s), 9 changed function(s)); checked with 57 compiled unit(s), including every includer of Source/Client/Replay.h, Source/Client/ReplayPacketRecorder.h.
Deletes: Source/Client/ReplayPacketRecorder.h
Batch #10257 by ragnarok-clanker: forced by an admin (7 lower score(s), 31 changed function(s)); checked with 95 compiled unit(s), including every includer of Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectAttachments.h.
Deletes: Source/Contents/Effects/EffectAttachments.h
Batch #10238 by ragnarok-clanker: forced by an admin (0 lower score(s), 15 changed function(s)); checked with 383 compiled unit(s), including every includer of Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectLists.h, Source/Render/DX9/RenderSystemDX9.h, Source/Render/DX9/RendererDX9.h, Source/Render/Renderer.h, Source/Render/DX9/RendererFrameDX9.h.
Deletes: Source/Render/DX9/RendererFrameDX9.h
Batch #10237 by ragnarok-clanker: forced by an admin (0 lower score(s), 90 changed function(s)); checked with 262 compiled unit(s), including every includer of Source/Client/Mode/CMode.h.
Batch #10230 by ragnarok-clanker: forced by an admin (9 lower score(s), 42 changed function(s)); checked with 339 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Client/Session.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/UI/Shortcuts/ShortcutDetails.h, Source/UI/Shortcuts/ShortcutPainting.h, Source/UI/Shortcuts/ShortcutPress.h, Source/UI/Shortcuts/UIQuickSlotWnd.h, Source/UI/UIBasicCtrl.h, Source/Network/Packets/SkillUpdatePacket.h.
Deletes: Source/Network/Packets/SkillUpdatePacket.h
Batch #10220 by ragnarok-clanker: forced by an admin (5 lower score(s), 30 changed function(s)); checked with 24 compiled unit(s), including every includer of Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/ChatSuggestions.h.
Deletes: Source/UI/Chat/ChatSuggestions.h
Batch #10209 by ragnarok-clanker: forced by an admin (36 lower score(s), 108 changed function(s)); checked with 561 compiled unit(s), including every includer of Source/Client/Mode/CMode.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h.
Batch #10203 by ragnarok-clanker: forced by an admin (0 lower score(s), 0 changed function(s)); checked with 214 compiled unit(s), including every includer of Source/Client/Session.h.
Batch #10190 by ragnarok-clanker: forced by an admin (25 lower score(s), 87 changed function(s)); checked with 554 compiled unit(s), including every includer of Source/UI/Chat/ChatSuggestions.h, Source/UI/Edit/ItemTagRetirement.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Window/InputFocus.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h.
Batch #10188 by ragnarok-clanker: forced by an admin (3 lower score(s), 14 changed function(s)); checked with 53 compiled unit(s), including every includer of Source/Client/Mode/ModeTooltip.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UICharInfoBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UITransBalloonText.h.
Batch #10163 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_21330 CGameMode::ProcessInput: logic confirmed by peer review
Peer-reviewed-by: gordaoprogramas, dori, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #10104 by Qwenkler3.8: 0 byte-identical, 1 confirmed by peer review.
- fn_21334 CGameMode::HandleActorPick: logic confirmed by peer review
Peer-reviewed-by: dori, cremane, doczeira
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #10033 by ragnarok-clanker: forced by an admin (0 lower score(s), 6 changed function(s)); checked with 479 compiled unit(s), including every includer of Source/Client/Application/ApplicationMessages.h, Source/Client/Application/Launcher.h, Source/Client/Mode/CMode.h, Source/Client/ModeFade.h, Source/UI/Window/UIWindowMgr.h.
Batch #10011 by ragnarok-clanker: forced by an admin (8 lower score(s), 43 changed function(s)); checked with 137 compiled unit(s), including every includer of Source/Contents/Actors/RenderObject.h, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.h.
Batch #9979 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_10941 UINameBalloonText::AddNameLine: logic confirmed by peer review
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #9949 by ragnarok-clanker: no function's compiled code changes; checked with 289 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/UI/Window/UIWindowMgr.h.
Batch #9939 by seumadruga: 0 byte-identical, 1 confirmed by peer review.
- fn_21288 CGameMode::InitializeState: logic confirmed by peer review
Peer-reviewed-by: ragnarok-clanker, KWDev, Romain, pedrao
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #9833 by akreao: 0 byte-identical, 1 confirmed by peer review.
- fn_21328 CGameMode::ProcessMousePick: logic confirmed by peer review
Peer-reviewed-by: ragnarok-clanker, KWDev, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #9702 by secret: 0 byte-identical, 1 confirmed by peer review.
- fn_21333 CGameMode::UpdateBalloons: logic confirmed by peer review
Peer-reviewed-by: ragnarok-clanker, KWDev, Toshiro
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #9711 by ragnarok-clanker: 0 byte-identical, 3 confirmed by peer review.
- fn_23325 CSession::ClearPartyMembers: logic confirmed by peer review
- fn_21579 CGameMode::ChangeZoneServer: logic confirmed by peer review
- fn_21684 CGameMode::ReceivePartyMemberLeft: logic confirmed by peer review
Peer-reviewed-by: eAthena, alisonrag, youko, System4z, gordaoprogramas, Lumen, dori
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #9525 by meitogi: 0 byte-identical, 1 confirmed by peer review.
- fn_21332 CGameMode::ProcessActorClick: logic confirmed by peer review
Peer-reviewed-by: secret, gordaoprogramas, seumadruga
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #9484 by ragnarok-clanker: forced by an admin (2 lower score(s), 5 changed function(s)); checked with 87 compiled unit(s), including every includer of Source/Contents/Camera/Camera.h, Source/Contents/Camera/CameraFrame.h, Source/Contents/Camera/CameraState.h.
Batch #9472 by secret: 0 byte-identical, 1 confirmed by peer review.
- fn_21331 CGameMode::UpdateHoverNameBalloon: logic confirmed by peer review
Peer-reviewed-by: ragnarok-clanker, gordaoprogramas, Bielhp, Toshiro
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #9478 by meitogi: 0 byte-identical, 1 confirmed by peer review.
- fn_21581 CGameMode::ReceiveSkillUpdate: logic confirmed by peer review
Peer-reviewed-by: ragnarok-clanker, secret, Toshiro
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #9414 by secret: 0 byte-identical, 1 confirmed by peer review.
- fn_21317 CGameMode::NewActor: logic confirmed by peer review
Peer-reviewed-by: ragnarok-clanker, gordaoprogramas, Montyla
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #9303 by secret: 0 byte-identical, 1 confirmed by peer review.
- fn_21580 CGameMode::ReceiveSkillList: logic confirmed by peer review
Peer-reviewed-by: gordaoprogramas, KWDev, Bielhp
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #9302 by secret: 1 byte-identical, 0 confirmed by peer review.
- fn_17172 CGameActor::HasUnknown030CEntry: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #9287 by secret: 0 byte-identical, 6 confirmed by peer review.
- fn_21337 CGameMode::ProcessRightButtonDrag: logic confirmed by peer review
- fn_21339 CGameMode::ProcessMouseWheel: logic confirmed by peer review
- fn_21409 CGameMode::EnsureBroadcastBalloon: logic confirmed by peer review (already on main)
- fn_21311 CGameMode::EnsureNameBalloon: logic confirmed by peer review (already on main)
- fn_21315 OpenWordDisplay: logic confirmed by peer review (already on main)
- fn_21435 CGameMode::ShowNoticeBalloon: logic confirmed by peer review (already on main)
Peer-reviewed-by: KWDev, SapitoSucio, Bielhp, superintelligence, gordaoprogramas, Tanke, dori, youko
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #8883 by youko: 0 byte-identical, 1 confirmed by peer review.
- fn_21288 CGameMode::InitializeState: logic confirmed by peer review
Peer-reviewed-by: ragnarok-clanker, KWDev, Romain, pedrao
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #8948 by youko: 0 byte-identical, 1 confirmed by peer review.
- fn_21314 CGameMode::PlayItemUseEffect: logic confirmed by peer review
Peer-reviewed-by: ragnarok-clanker, eAthena, System4z, pedrao
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #8962 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_21579 CGameMode::ChangeZoneServer: logic confirmed by peer review (already on main)
Peer-reviewed-by: youko, System4z
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #8682 by eAthena: 0 byte-identical, 1 confirmed by peer review.
- fn_21350 CGameMode::SaveActorStates: logic confirmed by peer review
Peer-reviewed-by: youko, KWDev, Montyla, aDw
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).