Batch #4732 by eAthena: 2 byte-identical, 1 confirmed by peer review.
- fn_19120 CPokJukEffect::SpawnParticles: logic confirmed by peer review
- fn_19121 CPokJukEffect::Close: byte-identical
- fn_19122 CPokJukEffect::Slot01: byte-identical
Peer-reviewed-by: youko, Lumen
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #4381 by youko: 0 byte-identical, 1 confirmed by peer review.
- fn_19102 CLevel99Orb2Effect::Slot04: logic confirmed by peer review
Peer-reviewed-by: Yommy, superintelligence, OrangeCat
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Adds to the build: Source/Contents/Effects/Level99Orb2Effect.cpp, Source/Contents/Effects/RainbowEffect.cpp, Source/Contents/Effects/RedLineEffect.cpp
Batch #4120 by youko: 3 byte-identical, 0 confirmed by peer review.
- fn_19110 CLightSphereEffect::Slot04: byte-identical
- fn_19115 CMapMagicZoneEffect::Slot06: byte-identical
- fn_19123 CPokJukEffect::Slot06: byte-identical
Merged automatically: every function is byte-identical to the original.
Adds to the build: Source/Contents/Effects/LightSphereEffect.cpp, Source/Contents/Effects/MapMagicZoneEffect.cpp, Source/Contents/Effects/PokJukEffect.cpp