ragnarok-clanker
b5b4ecd60f
Decompile 12 functions in Source/Render/DX7/DirectDrawEnumeration.h, Source/Render/DX7/DirectDrawEnumeration.cpp, ...
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Batch #1484 by ragnarok-clanker: 0 byte-identical, 12 confirmed by peer review.
- fn_09780 DirectDrawEnumeration::Devices: logic confirmed by peer review
- fn_09781 DirectDrawEnumeration::DeviceCount: logic confirmed by peer review
- fn_09782 DirectDrawEnumeration::DevicesSeen: logic confirmed by peer review
- fn_09777 DirectDrawEnumeration::Enumerate: logic confirmed by peer review
- fn_09778 DirectDrawEnumeration::Device: logic confirmed by peer review
- fn_09779 DirectDrawEnumeration::Adapter: logic confirmed by peer review
- fn_09783 DirectDrawEnumeration::Mode: logic confirmed by peer review
- fn_09785 DirectDrawEnumeration::ClearModes: logic confirmed by peer review
- fn_02331 EnumerateDisplayModesDX7: logic confirmed by peer review
- fn_02326 EnumerateAdaptersDX7: logic confirmed by peer review
- fn_02291 EnumerateDisplayModes: logic confirmed by peer review
- fn_02283 EnumerateRenderAdapters: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-28 16:32:47 +00:00
ragnarok-clanker
cbbf28e4de
Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Render headers (DX7, DX9, Primitives, Text, Textures)
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Batch #1060 by ragnarok-clanker: no function's compiled code changes; checked with 188 compiled unit(s), including every includer of Source/Render/DX7/DeviceOwnerDX7.h, Source/Render/DX7/DirectDrawEnumeration.h, Source/Render/DX7/RenderSystemDX7.h, Source/Render/DX7/RendererFogDX7.h, Source/Render/DX7/SurfaceDX7.h, Source/Render/DX9/DeviceOwnerDX9.h, Source/Render/DX9/DeviceStateDX9.h, Source/Render/DX9/RendererFogDX9.h, Source/Render/DeviceContext/DCSurface.h, Source/Render/DisplayMode.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderCommandPool.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Primitives/RenderPrimitivePool.h, Source/Render/Primitives/RenderQueues.h, Source/Render/Primitives/RenderVertexPool.h, Source/Render/Projection/RendererViewport.h, Source/Render/RenderAdapter.h, Source/Render/Renderer.h, Source/Render/RendererBackBuffer.h, Source/Render/Text/TextContext.h, Source/Render/Textures/BitmapTextureCache.h, Source/Render/Textures/SpriteAtlas.h, Source/Render/Textures/Surface.h.
2026-10-27 13:48:11 +00:00