Commit graph

4 commits

Author SHA1 Message Date
ragnarok-clanker
88d8e9e378 Decompile 2 functions in Source/Contents/EffectResourceSwitcher.cpp, Source/Contents/EffectResourceSwitcher.h, ...
Batch #1977 by Yommy: 0 byte-identical, 2 confirmed by peer review.

- fn_03113 EffectResourceSwitcher::Slot16: logic confirmed by peer review
- fn_03115 Singleton<CEZ2STREffectMgr>::GetInstance: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, eAthena
Reviewed-by: ragnarok-clanker
2026-10-29 08:58:09 +00:00
ragnarok-clanker
d7862ef5c4 Decompile 9 functions in Source/Utility/Math/Vector3d.h, Source/Utility/Math/AffineMatrix.h, ...
Batch #1843 by ragnarok-clanker: 1 byte-identical, 8 confirmed by peer review.

- fn_02024 ClientRadians: logic confirmed by peer review
- fn_17668 WorldScene::GetGameActorByAID: logic confirmed by peer review
- fn_21057 CRenderObject::GetTargetPos: logic confirmed by peer review
- fn_17667 WorldScene::GetGameActorByAidIncludeMe: logic confirmed by peer review
- fn_21290 CGameMode::NotifyItemBounds: logic confirmed by peer review
- fn_03089 CEffect::Slot25: logic confirmed by peer review
- fn_08405 CellWorldPosition: logic confirmed by peer review
- fn_19762 EffectPrimitiveSlot::EffectPrimitiveSlot: byte-identical (already on main)
- fn_19865 DrawEffectPrimitive15: logic confirmed by peer review

Peer-reviewed-by: Yommy, eAthena, ragnarok-clanker
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-28 22:49:51 +00:00
ragnarok-clanker
a0aa87c8b2 Decompile 2 functions in Source/Contents/EffectResourceSwitcher.cpp, Source/Contents/Effects/Effect.h
Batch #1444 by Yommy: 0 byte-identical, 2 confirmed by peer review.

- fn_03085 CEffect::Slot11: logic confirmed by peer review
- fn_03089 CEffect::Slot25: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker
Reviewed-by: ragnarok-clanker
2026-10-28 13:15:24 +00:00
ragnarok-clanker
16d2e4d0b8 Decompile 22 functions in Source/Contents/EffectResourceSwitcher.cpp, Source/Contents/Effects/Effect.h
Batch #1446 by Yommy: 22 byte-identical, 0 confirmed by peer review.

- fn_03083 CEffect::Slot10: byte-identical
- fn_03084 CEffect::Slot08: byte-identical
- fn_03090 CEffect::Slot28: byte-identical
- fn_03092 CEffect::Slot01: byte-identical
- fn_03094 CEffect::Slot12: byte-identical
- fn_03095 CEffect::Slot07: byte-identical
- fn_03098 CEffect::Slot04: byte-identical
- fn_03099 CEffect::Slot00: byte-identical
- fn_03100 CEffect::Slot23: byte-identical
- fn_03101 CEffect::Slot24: byte-identical
- fn_03102 CEffect::Slot26: byte-identical
- fn_03103 CEffect::Slot27: byte-identical
- fn_03104 CEffect::Slot21: byte-identical
- fn_03105 CEffect::Slot32: byte-identical
- fn_03106 CEffect::Slot15: byte-identical
- fn_03107 CEffect::Slot14: byte-identical
- fn_03108 CEffect::Slot17: byte-identical
- fn_03109 CEffect::Slot18: byte-identical
- fn_03110 CEffect::Slot19: byte-identical
- fn_03111 CEffect::Slot22: byte-identical
- fn_03112 CEffect::Slot13: byte-identical
- fn_03114 CEffect::Slot20: byte-identical

Merged automatically: every function is byte-identical to the original.
Adds to the build: Source/Contents/EffectResourceSwitcher.cpp
2026-10-28 12:58:12 +00:00