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3 commits

Author SHA1 Message Date
ragnarok-clanker
b2e04b8f13 Maintenance: [forced, user-approved] R7a: remove the invented D3DX9Runtime (LoadLibraryA D3DX9_43.dll + GetProcAddress table) and its
Batch #10241 by ragnarok-clanker: forced by an admin (1 lower score(s), 23 changed function(s)); checked with 303 compiled unit(s), including every includer of Source/Render/DX9/D3DX9Runtime.h, Source/Render/DX9/DeviceOwnerDX9.h, Source/Render/DX9/RenderSystemDX9.h, Source/Render/DX9/RendererDX9.h, Source/Render/DX9/RendererFogDX9.h, Source/Render/DX9/TextureDX9.h.
2026-11-03 11:32:34 +00:00
ragnarok-clanker
ff15df90ad 📝 docs(annotations): marked inlined functions across modules 2026-10-27 10:42:13 +01:00
ragnarok-clanker
a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
2026-10-25 07:42:41 +00:00
Renamed from Source/Render/ScreenshotDX9.cpp (Browse further)