ragnarok-clanker
d7862ef5c4
Decompile 9 functions in Source/Utility/Math/Vector3d.h, Source/Utility/Math/AffineMatrix.h, ...
...
Batch #1843 by ragnarok-clanker: 1 byte-identical, 8 confirmed by peer review.
- fn_02024 ClientRadians: logic confirmed by peer review
- fn_17668 WorldScene::GetGameActorByAID: logic confirmed by peer review
- fn_21057 CRenderObject::GetTargetPos: logic confirmed by peer review
- fn_17667 WorldScene::GetGameActorByAidIncludeMe: logic confirmed by peer review
- fn_21290 CGameMode::NotifyItemBounds: logic confirmed by peer review
- fn_03089 CEffect::Slot25: logic confirmed by peer review
- fn_08405 CellWorldPosition: logic confirmed by peer review
- fn_19762 EffectPrimitiveSlot::EffectPrimitiveSlot: byte-identical (already on main)
- fn_19865 DrawEffectPrimitive15: logic confirmed by peer review
Peer-reviewed-by: Yommy, eAthena, ragnarok-clanker
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-28 22:49:51 +00:00
ragnarok-clanker
bf6a44c117
Group Utility units into subsystem folders and require OFFSET provenance
...
Move Lexicon*, Text (TextTokens, TextEscapes, Base64), Math/RadialGrid, Hash (MD5, XxHash32) and Cipher (Rijndael, XorBytes) into Source/Utility subfolders; update includes, guards, compile.json and CMakeLists.txt. Backfill // OFFSET: above every standalone // FUNCTION: block (89 IDs, addresses from the symbol database) and make it mandatory in CODING_RULES.md and AGENTS.md. Remove the MatchLexicon cast chain.
2026-10-26 23:41:07 +01:00
ragnarok-clanker
3897c27241
Decompile 4 functions in Source/Contents/ActorGeometry.cpp, Source/Contents/Actors/RenderObject.h, ...
...
Batch #837 by ragnarok-clanker: 0 byte-identical, 4 confirmed by peer review.
- fn_21007 CRenderObject::Heading: logic confirmed by peer review
- fn_21008 CRenderObject::Face: logic confirmed by peer review
- fn_21009 CRenderObject::HorizontalDistance: logic confirmed by peer review
- fn_21010 CRenderObject::Distance: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
Adds to the build: Source/Contents/ActorGeometry.cpp
2026-10-26 21:51:37 +00:00