ragnarok-clanker
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2a3e04dac8
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RagEffectState: name CRagEffect members after DHXJ (param[4], longitude, latitude, tlvertX/Y/Z, defZ, isDirection, type, level, flag, count, stateCnt, duration, deltaPos/deltaPos2/deltaPos3, primList, objSeg). tlvert/longitude become floats (were uint32 written through bit_cast). Codegen unchanged except Hit4 (59.2->60.4%) and ProcessEZ2STR (58.6->59.0%), both from dropping the bit_cast stores; 120/122 identical with includers.
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2026-10-29 16:00:58 +01:00 |
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ragnarok-clanker
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7f3b43c8ef
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Rename AttachedEffect -> CRagEffect (DHXJ), AttachedEffect.{h,cpp} -> RagEffect.{h,cpp}. Pure rename, codegen unchanged (129/129 functions identical with includers).
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2026-10-29 12:19:20 +01:00 |
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ragnarok-clanker
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7555e0220d
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Rename EffectParticle -> CEffectPrim (DHXJ), EffectParticle.{h,cpp} -> EffectPrim.{h,cpp}. Pure rename, codegen unchanged (50/50 functions identical with includers).
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2026-10-29 12:15:56 +01:00 |
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