Commit graph

4 commits

Author SHA1 Message Date
ragnarok-clanker
8db9eacff4 Decompile fn_21321 (CPingLiveSchedule::Process)
Batch #8156 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_21321 CPingLiveSchedule::Process: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, Yommy, secret
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 14:35:16 +00:00
ragnarok-clanker
d9580bfeda Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers). 2026-10-29 12:27:01 +01:00
ragnarok-clanker
3950b1196e Decompile fn_10103 (SpriteDrawingPolicy::OffsetLayerDepth)
Batch #1871 by Yommy: 0 byte-identical, 1 confirmed by peer review.

- fn_10103 SpriteDrawingPolicy::OffsetLayerDepth: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
Adds to the build: Source/Contents/SpriteLayerDepth.cpp
2026-10-28 23:09:15 +00:00
ragnarok-clanker
097ad1eee0 Maintenance: Add data-only CGameMode and CView layout headers (no methods; worker versions declared 6-7 methods with no definitions).
Batch #1320 by ragnarok-clanker: no function's compiled code changes; checked with 0 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Contents/Camera/Camera.h.
2026-10-28 09:47:03 +00:00