Batch #8537 by youko: 0 byte-identical, 1 confirmed by peer review.
- fn_10108 CCharacterRender::BuildDrawList: logic confirmed by peer review
Peer-reviewed-by: eAthena, Yommy
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #7474 by eAthena: 0 byte-identical, 2 confirmed by peer review.
- fn_10104 CCharacterRender::RenderRobe: logic confirmed by peer review
- fn_10105 CCharacterRender::RenderRobeCommands: logic confirmed by peer review
Peer-reviewed-by: secret, meitogi, Romain
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Adds to the build: Source/Contents/SpriteRobe.cpp, Source/Contents/SpriteRobeCommands.cpp
Batch #3792 by youko: 2 byte-identical, 0 confirmed by peer review.
- fn_10073 RouletteMgr::Reset: byte-identical
- fn_10088 UIRoulletteWnd::Slot25: byte-identical
Merged automatically: every function is byte-identical to the original.
Adds to the build: Source/Contents/RouletteMgr.cpp, Source/UI/Window/UIRoulletteWnd.cpp, Source/Contents/Actors/CharacterRender.cpp