#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_EFFECTMEMORYMGR_H #define RAGNAROK_SOURCE_CONTENTS_EFFECTS_EFFECTMEMORYMGR_H class CParticle; struct vector3d; bool CreateEffectMemoryMgr(); void DestroyEffectMemoryMgr(); CParticle* CreateParticle(const vector3d* position, int flags); CParticle* CreateSpriteParticle(const vector3d* position, int flags); CParticle* CreateEZ2STRParticle(const vector3d* position, int flags); CParticle* CreateMultiTexParticle(const vector3d* position, int flags); void FreeParticle(CParticle* particle); #endif