#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_MAGICFLOOREFFECT_H #define RAGNAROK_SOURCE_CONTENTS_EFFECTS_MAGICFLOOREFFECT_H #include "Contents/Effects/Effect.h" #include "Contents/Effects/EffectPoint.h" #include #include class CParticle; class CMagicFloorEffect : public CEffect { public: CMagicFloorEffect(); void Slot01() override; void Slot03() override; void Slot04() override; void Close() override; bool Slot06() override; void Slot07() override; void AddFloors(); void AddClouds(int layer); /* 00CC */ EffectPoint lastPoints[2]; /* 00E4 */ EffectPoint unknown_00E4[2]; /* 00FC */ std::vector floors; /* 0108 */ std::vector particles; }; #if defined(_WIN32) && !defined(_WIN64) static_assert(offsetof(CMagicFloorEffect, lastPoints) == 0xCC); static_assert(offsetof(CMagicFloorEffect, unknown_00E4) == 0xE4); static_assert(offsetof(CMagicFloorEffect, floors) == 0xFC); static_assert(offsetof(CMagicFloorEffect, particles) == 0x108); static_assert(sizeof(CMagicFloorEffect) == 0x114); #endif #endif