#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_RAGEFFECTINITIALIZATION_H #define RAGNAROK_SOURCE_CONTENTS_EFFECTS_RAGEFFECTINITIALIZATION_H #include "Contents/Actors/RenderObjectState.h" struct RagEffectState; struct EffectActor; struct ServiceOptions; class ResourceMgr; void InitializeRagEffect( RagEffectState& effect, RenderObjectState& render, EffectActor* parent, const RenderObjectState& parentState, int id, float x, float y, float z, ServiceOptions& options, ResourceMgr& resources ); #endif