#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_SHADOWEXCEEDEFFECT_H #define RAGNAROK_SOURCE_CONTENTS_EFFECTS_SHADOWEXCEEDEFFECT_H #include "Contents/Effects/Effect.h" #include #include class CEZ2STRParticle; class CShadowExceed : public CEffect { public: CShadowExceed(); void Slot01() override; void Slot03() override; void Slot04() override; void Close() override; bool Slot06() override; /* 00CC */ std::vector emitters; /* 00D8 */ unsigned char unknown_00D8; }; #if defined(_WIN32) && !defined(_WIN64) static_assert(sizeof(CShadowExceed) == 0xDC); static_assert(offsetof(CShadowExceed, unknown_00D8) == 0xD8); #endif #endif