#include "Contents/Messenger/MessengerMember.h" #include "Contents/Configuration/ServiceConfiguration.h" #include "Contents/MessageTable.h" #include "Resource/Bitmap/BitmapResource.h" #include "Resource/ResourceMgr.h" #include "Render/Renderer.h" #include "Resource/TextureNames.h" #include "Contents/UserData/NormalItemSlots.h" #include "UI/Buttons/UIBitmapButton.h" #include "UI/Buttons/UICheckBox.h" #include "UI/Gauges/UIPcGage.h" #include "UI/Window/UIFrameWnd.h" #include "UI/Window/UIWindowMgr.h" #include "UI/Window/WindowManagerWindows.h" #include #include #include namespace { struct MiniPartyIconPosition { /* 0000 */ int x; /* 0004 */ int y; /* 0008 */ int size; }; struct UIFriendOptionContext { UIButtonContext& buttons; int& option0; int& option1; int& option2; }; } class UIDragMiniPartyWnd : public UIFrameWnd { public: ~UIDragMiniPartyWnd() override; void MoveGauge(int x, int y); void RemoveGauge(); void SetUnknown010C(int first, int second); void SetGaugeValues(int current, int maximum); /* 00B4 */ MessengerMember member; /* 0104 */ UIPcGage* gauge; /* 0108 */ int unknown_0108; /* 010C */ int unknown_010C; /* 0110 */ int unknown_0110; /* 0114 */ int iconIndex; /* 0118 */ std::vector iconPositions; }; class UIFriendOptionWnd : public UIFrameWnd { public: ~UIFriendOptionWnd() override; void Slot11() override; void Slot15(int width, int height) override; void Paint() override; int SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) override; /* 00B4 */ FriendOptionWndInfo* saved; /* 00B8 */ UICheckBox* option1Box; /* 00BC */ UICheckBox* option2Box; /* 00C0 */ UICheckBox* option0Box; /* 00C4 */ UIBitmapButton* closeButton; private: UIFriendOptionContext* m_options; }; class UIJobIconButton : public UIBitmapButton { public: ~UIJobIconButton() override; void Paint() override; void Slot25(int x, int y) override; void Slot31(int x, int y) override; void Slot33(int x, int y) override; /* 0120 */ int unknown_0120; }; #if defined(_WIN32) && !defined(_WIN64) static_assert(sizeof(MiniPartyIconPosition) == 12); #endif // OFFSET: 0x00D03DC0 // FUNCTION: fn_21550 MessengerMember::MessengerMember() : valid(1), dead(0) { } // OFFSET: 0x00739B60 // FUNCTION: fn_07696 MessengerMember::MessengerMember(int) : valid(0), dead(0) { } // OFFSET: 0x00739AB0 // FUNCTION: fn_07695 MessengerMember::MessengerMember(const MessengerMember& other) : valid(other.valid), accountId(other.accountId), characterId(other.characterId), name(other.name), map(other.map), leader(other.leader), offline(other.offline), color(other.color), job(other.job), level(other.level), dead(other.dead) { } // OFFSET: 0x00DC6FA0 // FUNCTION: fn_22785 MessengerMember& MessengerMember::operator=(const MessengerMember& other) { this->valid = other.valid; this->accountId = other.accountId; this->characterId = other.characterId; this->name = other.name; this->map = other.map; this->leader = other.leader; this->offline = other.offline; this->color = other.color; this->job = other.job; this->level = other.level; this->dead = other.dead; return *this; } // OFFSET: 0x007384A0 // FUNCTION: fn_07666 MessengerMember::~MessengerMember() = default; // OFFSET: 0x00738590 // FUNCTION: fn_07667 UIDragMiniPartyWnd::~UIDragMiniPartyWnd() = default; // OFFSET: 0x00738630 // FUNCTION: fn_07668 void UIDragMiniPartyWnd::MoveGauge(int x, int y) { this->gauge->Move(x, y); } // OFFSET: 0x00738D20 // FUNCTION: fn_07672 void UIDragMiniPartyWnd::RemoveGauge() { this->RemoveChild(this->gauge, 1); this->gauge = nullptr; } // OFFSET: 0x00738D50 // FUNCTION: fn_07674 void UIDragMiniPartyWnd::SetUnknown010C(int first, int second) { this->unknown_010C = first; this->unknown_0110 = second; } // OFFSET: 0x00738D40 // FUNCTION: fn_07673 void UIDragMiniPartyWnd::SetGaugeValues(int current, int maximum) { this->gauge->SetValues(current, maximum); } // OFFSET: 0x0089BCC0 // FUNCTION: fn_11577 void UIPcGage::SetValues(int current, int maximum) { this->current = current; this->maximum = maximum; this->Invalidate(); } // OFFSET: 0x00738EC0 // FUNCTION: fn_07680 UIFriendOptionWnd::~UIFriendOptionWnd() = default; // OFFSET: 0x00738F30 // FUNCTION: fn_07681 void UIFriendOptionWnd::Slot15(int, int) { auto& controls = this->m_options->buttons; const char* label = controls.services.MessageText(361); int width = std::min(this->TextWidth(controls.fonts, controls.locale, label, 0, 0, 12, 0, 0) + 12, this->geometry.width - 15); this->option0Box = new UICheckBox(*this->m_context, controls); this->option0Box->SetSize(width, 12); this->option0Box->SetImages("유저인터페이스\\checkbox_1.bmp", "유저인터페이스\\checkbox_0.bmp", controls.services.MessageText(361)); this->option0Box->Move(6, 21); this->option0Box->SetChecked(this->m_options->option0); this->AddChild(this->option0Box); label = controls.services.MessageText(359); width = std::min(this->TextWidth(controls.fonts, controls.locale, label, 0, 0, 12, 0, 0) + 12, this->geometry.width - 15); this->option2Box = new UICheckBox(*this->m_context, controls); this->option2Box->SetSize(width, 12); this->option2Box->SetImages("유저인터페이스\\checkbox_1.bmp", "유저인터페이스\\checkbox_0.bmp", controls.services.MessageText(359)); this->option2Box->Move(6, 37); this->option2Box->SetChecked(this->m_options->option2); this->AddChild(this->option2Box); label = controls.services.MessageText(362); width = std::min(this->TextWidth(controls.fonts, controls.locale, label, 0, 0, 12, 0, 0) + 12, this->geometry.width - 15); this->option1Box = new UICheckBox(*this->m_context, controls); this->option1Box->SetSize(width, 12); this->option1Box->SetImages("유저인터페이스\\checkbox_1.bmp", "유저인터페이스\\checkbox_0.bmp", controls.services.MessageText(362)); this->option1Box->Move(6, 53); this->option1Box->SetChecked(this->m_options->option1); this->AddChild(this->option1Box); this->closeButton = this->AddCloseButton(controls, "Alt+I", 0); } // OFFSET: 0x007391C0 // FUNCTION: fn_07682 void UIFriendOptionWnd::Paint() { auto& controls = this->m_options->buttons; const int titleHeight = this->DrawTitleBar(controls.fonts, controls.locale, true, LookupMessage(355), 0); this->DrawPanelBackground(titleHeight, 0, ""); const int barHeight = this->DrawButtonBar(0, 0, 1); this->FillRegion(0, this->geometry.height - barHeight, this->geometry.width, 1, 0xC0C0C0); } // OFFSET: 0x00739220 // FUNCTION: fn_07683 int UIFriendOptionWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) { if (message == 6) { if (a == 201) { this->m_frameContext->windows.CloseWindow(68); } else if (a == 213) { if (sender == this->option0Box) { this->m_options->option0 = static_cast(b); } else if (sender == this->option2Box) { this->m_options->option2 = static_cast(b); } else if (sender == this->option1Box) { this->m_options->option1 = static_cast(b); } } return 0; } if (message == 34) { this->saved = reinterpret_cast(a); if (!this->saved->IsValid()) { this->saved->Reset(); } this->Move(this->saved->x, this->saved->y); return 0; } return this->UIFrameWnd::SendMsg(sender, message, a, b, c, d); } // OFFSET: 0x009A54B0 // FUNCTION: fn_13630 int FriendOptionWndInfo::IsValid() const { return this->width == 280 && this->height == 120 && this->x >= 0 && this->x <= g_renderer->viewport.width - 280 && this->y >= 0 && this->y <= g_renderer->viewport.height - 120; } // OFFSET: 0x007392F0 // FUNCTION: fn_07684 void UIFriendOptionWnd::Slot11() { if (this->saved) { this->saved->width = this->geometry.width; this->saved->height = this->geometry.height; this->saved->x = this->geometry.x; this->saved->y = this->geometry.y; } } // OFFSET: 0x007393E0 // FUNCTION: fn_07686 UIJobIconButton::~UIJobIconButton() = default; // OFFSET: 0x00739450 // FUNCTION: fn_07687 void UIJobIconButton::Paint() { std::string name; if (this->m_disabled == 1) { name = this->m_names[3]; } else { switch (this->geometry.unknown_0030) { case 0: name = this->m_names[0]; break; case 1: name = this->m_names[1]; break; case 2: name = this->m_names[2]; break; } } if (!name.empty()) { auto* bitmap = static_cast(ResourceMgr::Instance().Load(Resolve(name.c_str()))); if (bitmap) { if (this->unknown_0120 == 1) { this->DrawAuxiliary(1, 0, 0, &bitmap->image, true, false); } else { this->DrawBitmap(0, 0, &bitmap->image, true); } } } if (this->parent) { this->parent->Invalidate(); } } // OFFSET: 0x007395E0 // FUNCTION: fn_07688 void UIJobIconButton::Slot25(int x, int y) { if (UIWindow* window = this->m_context->windowMgr.LookupWindow(34)) { window->Slot25(x + this->geometry.x, y + this->geometry.y); } } // OFFSET: 0x00739610 // FUNCTION: fn_07689 void UIJobIconButton::Slot31(int x, int y) { if (UIWindow* window = this->m_context->windowMgr.LookupWindow(34)) { window->Slot31(x + this->geometry.x, y + this->geometry.y); } } // OFFSET: 0x00739640 // FUNCTION: fn_07690 void UIJobIconButton::Slot33(int x, int y) { if (UIWindow* window = this->m_context->windowMgr.LookupWindow(34)) { window->Slot33(x + this->geometry.x, y + this->geometry.y); } }