#ifndef RAGNAROK_SOURCE_NETWORK_GAMETICKPACKET_H #define RAGNAROK_SOURCE_NETWORK_GAMETICKPACKET_H #include #include class CConnection; class PacketLengths; void SendGameTick(bool force, std::uint32_t& pendingTick, std::uint32_t& lastTick, const std::uint32_t& interval, CConnection& connection, const PacketLengths& lengths, const bool& recording, std::uint32_t& firstRecordedTick, std::list& recordedTicks); #endif