#ifndef RAGNAROK_SOURCE_UI_LAYOUT_WINDOWCOORDINATES_H #define RAGNAROK_SOURCE_UI_LAYOUT_WINDOWCOORDINATES_H class UIWindow; void WindowScreenPosition(const UIWindow* window, int& x, int& y); void WindowScreenBounds(const UIWindow* window, int& left, int& top, int& right, int& bottom); bool WindowBoundsOverlap(const int first[4], const int second[4]); #endif