#ifndef RAGNAROK_SOURCE_UI_WINDOW_UISELECTREPLAYDATAWND_H #define RAGNAROK_SOURCE_UI_WINDOW_UISELECTREPLAYDATAWND_H #include "UI/Window/UIFrameWnd.h" class UIBitmapButton; class UIReplayListBox; class UIStaticText; struct UIListBoxContext; class UISelectReplayDataWnd : public UIFrameWnd { public: UISelectReplayDataWnd(UIWindowContext& windows, UIFrameContext& frames); void Slot15(int width, int height) override; void Slot18() override; void Paint() override; int SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) override; bool UpdateInfo(); /* 00B4 */ UIReplayListBox* m_list; /* 00B8 */ UIBitmapButton* m_serverButton; /* 00BC */ UIStaticText* m_texts[5]; protected: UIButtonContext* m_controls; UIListBoxContext* m_listContext; }; #endif