#ifndef RAGNAROK_SOURCE_CONTENTS_USERDATA_CHARACTERCONFIGSAVE_H #define RAGNAROK_SOURCE_CONTENTS_USERDATA_CHARACTERCONFIGSAVE_H #include "Contents/Skills/SkillInfo.h" #include class CPlayerSkillBundle; struct ClientOptions; struct ServiceOptions; struct NormalItemSlot; struct NormalItemSlotWindow; struct CharacterConfigSave { CPlayerSkillBundle& skills; const std::list& homunculusSkills; const int* useLevels; const int* additionalLevels; const int* homunculusLevels; const ClientOptions& options; const ServiceOptions& serviceOptions; const bool& sortPrivate; const NormalItemSlot* items; const NormalItemSlotWindow& saved; const bool& itemSlotActive; int UseLevel(int id) const; }; #endif