#ifndef RAGNAROK_SOURCE_UTILITY_MATH_VECTOR3D_H #define RAGNAROK_SOURCE_UTILITY_MATH_VECTOR3D_H #include struct vector3d { /* 0000 */ float x; /* 0004 */ float y; /* 0008 */ float z; }; static_assert(sizeof(vector3d) == 12); #if defined(_WIN32) && !defined(_WIN64) static_assert(offsetof(vector3d, z) == 0x8); #endif #endif