#include "UI/UIBarGraph.h" #include "Resource/Bitmap/BitmapResource.h" #include "Resource/ResourceMgr.h" #include "Resource/SkinPalette.h" #include "Resource/TextureNames.h" #include "Utility/Text/FormatString.h" #include #include // OFFSET: 0x0086C310 // FUNCTION: fn_11024 UIBarGraphHomun::UIBarGraphHomun(UIWindowContext& context) : UIWindow(context, 0) { } // OFFSET: 0x0086C390 // FUNCTION: fn_11025 UIBarGraphPlayer::UIBarGraphPlayer(UIWindowContext& context) : UIWindow(context, 0) { } // OFFSET: 0x0086FFA0 // FUNCTION: fn_11097 UIBarGraph3::~UIBarGraph3() = default; // OFFSET: 0x008700F0 // FUNCTION: fn_11098 UIBarGraphPlayer::~UIBarGraphPlayer() = default; // OFFSET: 0x00887600 // FUNCTION: fn_11338 void UIBarGraph4::Paint() { if (!this->m_current || !this->m_maximum || *this->m_maximum < *this->m_current) { return; } unsigned red, green, blue; SkinPaletteChannels(ResourceMgr::Instance(), 26, 2, red, green, blue); this->ClearSurface(RGB(red, green, green)); SkinPaletteChannels(ResourceMgr::Instance(), 30, 2, red, green, blue); this->FillRegion(1, 1, this->geometry.width - 2, this->geometry.height - 2, RGB(red, green, blue)); if (*this->m_maximum == 0) { return; } const float ratio = static_cast(*this->m_current) / static_cast(*this->m_maximum); if (ratio == 0.0f) { return; } SkinPaletteChannels(ResourceMgr::Instance(), 2, 6, red, green, blue); if (!this->m_plainColor && ratio * 100.0f < 25.0f) { red = 255; green = 0; blue = 0; } this->FillRegion(1, 1, static_cast(static_cast(this->geometry.width - 2) * ratio), this->geometry.height - 2, RGB(red, green, blue)); } // OFFSET: 0x00887790 // FUNCTION: fn_11339 void UIBarGraph::Paint() { this->DrawBitmap(0, 0, &static_cast(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\gze_bg.bmp")))->image, false); if (this->m_value == 0.0f) { return; } const std::string color = this->m_value >= 25.0f ? "blue" : "red"; const int fill = (this->geometry.width - 8) * static_cast(this->m_value) / 100; const auto* left = static_cast(ResourceMgr::Instance().Load(Resolve(("유저인터페이스\\basic_interface\\gze" + color + "_left.bmp").c_str()))); this->DrawBitmap(0, 0, &left->image, true); const auto* middle = static_cast(ResourceMgr::Instance().Load(Resolve(("유저인터페이스\\basic_interface\\gze" + color + "_mid.bmp").c_str()))); for (int x = 0; x < fill; ++x) { this->DrawBitmap(x + 4, 0, &middle->image, true); } const auto* right = static_cast(ResourceMgr::Instance().Load(Resolve(("유저인터페이스\\basic_interface\\gze" + color + "_right.bmp").c_str()))); this->DrawBitmap(fill + 4, 0, &right->image, true); } // OFFSET: 0x00887CB0 // FUNCTION: fn_11340 void UIBarGraphHomun::Paint() { if (!this->m_current || !this->m_maximum) { return; } const std::int64_t current = this->m_current(); const std::int64_t maximum = this->m_maximum(); if (current > maximum) { return; } this->ClearSurface(0xFFFF00FF); const auto* backLeft = static_cast(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\gze_bg_left.bmp"))); const auto* backMiddle = static_cast(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\gze_bg_mid.bmp"))); const auto* backRight = static_cast(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\gze_bg_right.bmp"))); if (backLeft && backMiddle && backRight) { this->DrawBitmap(0, 0, &backLeft->image, false); for (std::int64_t x = 0; x < this->geometry.width - backLeft->image.width - backRight->image.width; ++x) { this->DrawBitmap(static_cast(x) + backLeft->image.width, 0, &backMiddle->image, false); } this->DrawBitmap(this->geometry.width - backRight->image.width, 0, &backRight->image, false); } if (maximum == 0) { return; } const double ratio = static_cast(current) / static_cast(maximum); if (ratio == 0.0) { return; } const std::string color = ratio < 0.25 ? "red" : "blue"; const int fill = static_cast(static_cast(this->geometry.width - 8) * ratio); const auto* left = static_cast(ResourceMgr::Instance().Load(Resolve(("유저인터페이스\\basic_interface\\gze" + color + "_left.bmp").c_str()))); this->DrawBitmap(0, 0, &left->image, true); const auto* middle = static_cast(ResourceMgr::Instance().Load(Resolve(("유저인터페이스\\basic_interface\\gze" + color + "_mid.bmp").c_str()))); for (int x = 0; x < fill; ++x) { this->DrawBitmap(x + 4, 0, &middle->image, true); } const auto* right = static_cast(ResourceMgr::Instance().Load(Resolve(("유저인터페이스\\basic_interface\\gze" + color + "_right.bmp").c_str()))); this->DrawBitmap(fill + 4, 0, &right->image, true); this->DrawCenteredText(0, -2, FormatOwnedString("%3I64d / %3I64d", current, maximum).c_str(), this->geometry.width, 1, 13, 0, 0); } // OFFSET: 0x008882C0 // FUNCTION: fn_11341 void UIBarGraphPlayer::Paint() { if (!this->m_current || !this->m_maximum) { return; } const std::int64_t current = this->m_current(); const std::int64_t maximum = this->m_maximum(); if (current > maximum) { return; } this->DrawBitmap(0, 0, &static_cast(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\gze_bg1.bmp")))->image, false); if (maximum == 0) { return; } const double ratio = static_cast(current) / static_cast(maximum); const std::string color = ratio < 0.25 ? "red" : "blue"; const int fill = static_cast(static_cast(this->geometry.width - 8) * ratio); const auto* left = static_cast(ResourceMgr::Instance().Load(Resolve(("유저인터페이스\\basic_interface\\gze" + color + "_left.bmp").c_str()))); this->DrawBitmap(0, 0, &left->image, true); const auto* middle = static_cast(ResourceMgr::Instance().Load(Resolve(("유저인터페이스\\basic_interface\\gze" + color + "_mid.bmp").c_str()))); for (int x = 0; x < fill; ++x) { this->DrawBitmap(x + 4, 0, &middle->image, true); } const auto* right = static_cast(ResourceMgr::Instance().Load(Resolve(("유저인터페이스\\basic_interface\\gze" + color + "_right.bmp").c_str()))); this->DrawBitmap(fill + 4, 0, &right->image, true); this->DrawCenteredText(0, -2, FormatOwnedString("%3I64d / %3I64d", current, maximum).c_str(), this->geometry.width, 1, 13, 0, 0); } // OFFSET: 0x008887A0 // FUNCTION: fn_11342 void UIBarGraphPlayerAP::Paint() { if (!this->m_current || !this->m_maximum) { return; } const std::int64_t current = this->m_current(); const std::int64_t maximum = this->m_maximum(); if (current > maximum) { return; } this->DrawBitmap(0, 0, &static_cast(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\gze_bg1.bmp")))->image, false); if (maximum > 0) { const double ratio = static_cast(current) / static_cast(maximum); if (ratio > 0.0) { std::string color = "blue"; if (ratio == 1.0) { color = "red"; } const int fill = static_cast(static_cast(this->geometry.width - 8) * ratio); const auto* left = static_cast(ResourceMgr::Instance().Load(Resolve(("유저인터페이스\\basic_interface\\gze" + color + "_left.bmp").c_str()))); this->DrawBitmap(0, 0, &left->image, true); const auto* middle = static_cast(ResourceMgr::Instance().Load(Resolve(("유저인터페이스\\basic_interface\\gze" + color + "_mid.bmp").c_str()))); for (int x = 0; x < fill; ++x) { this->DrawBitmap(x + 4, 0, &middle->image, true); } const auto* right = static_cast(ResourceMgr::Instance().Load(Resolve(("유저인터페이스\\basic_interface\\gze" + color + "_right.bmp").c_str()))); this->DrawBitmap(fill + 4, 0, &right->image, true); } } this->DrawCenteredText(0, -2, FormatOwnedString("%3I64d / %3I64d", current, maximum).c_str(), this->geometry.width, 1, 13, 0, 0); } // OFFSET: 0x0089CDB0 // FUNCTION: fn_11593 void UIBarGraphHomun::SetValues(std::function current, std::function maximum) { this->m_current = current; this->m_maximum = maximum; } // OFFSET: 0x0089CE60 // FUNCTION: fn_11594 void UIBarGraphPlayer::SetValues(std::function current, std::function maximum) { this->m_current = current; this->m_maximum = maximum; }