#include "Client/Session.h" #include "Contents/Effects/Effect.h" #include "Script/LuaScript.h" // OFFSET: 0x00B4E2D0 // FUNCTION: fn_18990 void CEffect::Slot29(int id) { this->id = id; g_session.m_hotkeyScript->Call("IsForceRenderEffect", "d>b", id, &this->forceRender); }