#include "Client/Session.h" #include "Contents/MessageTable.h" #include "File/ShortcutFilename.h" #include "Render/DeviceContext/DeviceContext.h" #include "Resource/Bitmap/BitmapResource.h" #include "Resource/ResourceMgr.h" #include "Resource/TextureNames.h" #include "UI/Text/TextFitting.h" #include "UI/Party/UIPartyInfoWnd.h" #include "UI/Window/UIWindowMgr.h" #include "Utility/Text/FormatString.h" // OFFSET: 0x007BAE20 // FUNCTION: fn_09277 UIPartyInfoWnd::UIPartyInfoWnd() : UIBitmapButton(), tanker(0), dealer(0), healer(0), assist(0) { this->m_drawLabel = 0; } UIPartyInfoWnd::~UIPartyInfoWnd() = default; // OFFSET: 0x007BBEF0 // FUNCTION: fn_09293 CAdvenPartyInfo* UIPartyInfoWnd::Info() { return &this->info; } // OFFSET: 0x007BBF00 // FUNCTION: fn_09294 const char* UIPartyInfoWnd::TypeName(int value) { switch (value) { case 0: return LookupMessage(3377); case 1: return LookupMessage(3360); case 2: return LookupMessage(3361); case 3: return LookupMessage(3362); case 4: return LookupMessage(3363); case 5: return LookupMessage(3364); case 6: return LookupMessage(3365); default: return ""; } } // OFFSET: 0x007C1E20 // FUNCTION: fn_09320 void UIPartyInfoWnd::SetInfo(const CAdvenPartyInfo& value) { this->m_disabled = 0; this->m_drawLabel = 1; this->memo = value.memo; char text[10] = {}; StringFormat(text, sizeof(text), _TRUNCATE, "%d~%d", value.minimumLevel, value.maximumLevel); this->levels = text; this->tanker = value.tanker; this->healer = value.healer; this->dealer = value.dealer; this->assist = value.assist; this->type = value.type; this->name = value.characterName; this->info = value; } // INLINED void UIPartyInfoWnd::Reset() { this->m_drawLabel = 0; this->memo.clear(); this->levels.clear(); this->tanker = 1; this->dealer = 1; this->assist = 1; this->type = 0; this->name.clear(); this->m_disabled = 1; this->Invalidate(); } // OFFSET: 0x007BF8C0 // FUNCTION: fn_09304 void UIPartyInfoWnd::Paint() { this->ClearSurface(0xFFFF00FFu); if (this->m_drawLabel == 0) { return; } CBitmapRes* background = nullptr; switch (this->geometry.unknown_0030) { case 0: background = static_cast(ResourceMgr::Instance().Load(Resolve(this->m_names[0].c_str()))); break; case 1: background = static_cast(ResourceMgr::Instance().Load(Resolve(this->m_names[1].c_str()))); break; case 2: background = static_cast(ResourceMgr::Instance().Load(Resolve(this->m_names[2].c_str()))); break; } if (this->m_disabled != 0 && !this->m_names[3].empty()) { background = static_cast(ResourceMgr::Instance().Load(Resolve(this->m_names[3].c_str()))); } if (background) { this->DrawBitmap(0, 0, &background->image, false); } const auto text = [&](int x, const char* value, int bytes = 0) { this->DrawTextAt(x, 5, value, bytes, 0, 12, 0, 0, 0); }; text(11, this->levels.c_str()); text(64, TypeName(this->type)); CBitmapRes* job = static_cast(ResourceMgr::Instance().Load( Resolve(this->info.tanker ? "유저인터페이스\\UIadventurerAgency\\btn_job_def_on.bmp" : "유저인터페이스\\UIadventurerAgency\\btn_job_def_off.bmp"))); this->DrawBitmap(109, 3, job ? &job->image : nullptr, false); job = static_cast(ResourceMgr::Instance().Load( Resolve(this->info.healer ? "유저인터페이스\\UIadventurerAgency\\btn_job_heal_on.bmp" : "유저인터페이스\\UIadventurerAgency\\btn_job_heal_off.bmp"))); this->DrawBitmap(127, 3, job ? &job->image : nullptr, false); job = static_cast(ResourceMgr::Instance().Load( Resolve(this->info.dealer ? "유저인터페이스\\UIadventurerAgency\\btn_job_atk_on.bmp" : "유저인터페이스\\UIadventurerAgency\\btn_job_atk_off.bmp"))); this->DrawBitmap(145, 3, job ? &job->image : nullptr, false); job = static_cast(ResourceMgr::Instance().Load( Resolve(this->info.assist ? "유저인터페이스\\UIadventurerAgency\\btn_job_buf_on.bmp" : "유저인터페이스\\UIadventurerAgency\\btn_job_buf_off.bmp"))); this->DrawBitmap(163, 3, job ? &job->image : nullptr, false); const std::string fitted = FitText(*this->geometry.surface, this->name, 119); text(192, fitted.c_str(), static_cast(fitted.size())); text(315, this->memo.c_str(), static_cast(this->memo.size())); if (this->m_invalidateParent != 0 && this->parent) { this->parent->Invalidate(); } } // OFFSET: 0x007BFCA0 // FUNCTION: fn_09308 void UIPartyInfoWnd::Slot31(int x, int y) { if (this->m_disabled == 0) { this->UIButton::Slot31(x, y); } } // OFFSET: 0x007BFE90 // FUNCTION: fn_09310 void UIPartyInfoWnd::Slot33(int, int) { if (this->m_disabled != 0 || this->info.accountId == g_session.m_aid || this->info.characterId == g_session.m_gid) { return; } const std::string name = this->info.characterName; const char* relationship = g_windowMgr.IsFriend(name.c_str()) ? LookupMessage(102) : nullptr; if (g_session.IsGuildMemberAccount(this->info.accountId)) { relationship = "GuildMember"; } std::string code; code = ShortcutFilename(this->info.characterId); g_windowMgr.SendNotice(14, reinterpret_cast(name.c_str()), reinterpret_cast(relationship), reinterpret_cast(code.c_str()), 0, 0); }