#include "Contents/Effects/CloudKillEffect.h" #include "Contents/Effects/EffectMemoryMgr.h" #include "Contents/Effects/Particle.h" // OFFSET: 0x006FC410 // OFFSET: 0x006FCBE0 // OFFSET: 0x006FCCB0 // FUNCTION: fn_06928 void CCloudKillEffect::Slot01() { }