#include "UI/MiniPartyGrid.h" #include "UI/Window/MiniPartyWndAreaMgr.h" #include "UI/Window/UIWindowMgr.h" #include // OFFSET: 0x007435C0 // FUNCTION: fn_07745 CMiniPartyWndAreaMgr* CMiniPartyWndAreaMgr::Instance() { if (!g_miniPartyWndAreaMgr) { g_miniPartyWndAreaMgr = new (std::nothrow) CMiniPartyWndAreaMgr; } return g_miniPartyWndAreaMgr; } // OFFSET: 0x00AA9ED0 // FUNCTION: fn_17263 void UIWindowMgr::SetScreenSize(int width, int height) { this->unknown_047C = width; this->unknown_0480 = height; this->unknown_0030 = 0; this->unknown_0034 = height - this->unknown_0038; reinterpret_cast(CMiniPartyWndAreaMgr::Instance())->BuildAvailableCells(); }